Set a few years before the events of Episode IV A New Hope, Empire at War lets players rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader's rise to power.
This release elevates Chr0n1x's Empire mod to version 1.1.2.
Empire mod by Chr0n1x
To install, simply extract & overwrite the xml folder to GameDataData Folder, this will work with any version of my mod 1.0+
Removed Ion Cannons
Fixed bug where AI would "build" any hero
Reduced AI agressiveness
Fixed Hardpoint issue with space stations higher than lvl 2
Changed starting credits to 15,000 for better gameplay
Fixed Coruscant map bug
Set starting tech to a low level, so you can build up.
Enabled Rebel AI Properly, works well!
Added Cantina to Tatooine
Gave Empire Main fleet on Coruscant and Small force on Tatooine to give chance against higher difficulty rebels.
Added Mara Jade (Thermal Detonator & Force Corrupt)
Changed starting credits to 80,000
Play as the Empire!
Access the empires arsenal!
Fight the full force of teh Rebellion!
Build the Venator!
Build Captain Piett's Star Destroyer
Use Mara Jade and her force abilities
Take Control of more planets.
Use Boba Fett, and his ship Slave 1
Fight Han and Chewie, he does steal your vehicles!
Rebel AI (Works very well now!)
Hacked exe by Chriz
Lucasarts and Petroglyph for making the game
Kaelic for his meg extractor
Thanks to all for suggestions, support, bug reports etc.