In Star Wars: Empire at War, players controlled an entire war for the Star Wars galaxy as the Rebel Alliance or the Galactic Empire. Now, they will face off against both of them in Forces of Corruption as a brand new third faction. As Tyber Zann, players will stop at nothing as they seek to further the sinister agenda of the Zann Consortium and become the most notorious criminal leader since Jabba the Hutt. With all new tactics like piracy, kidnapping, and bribery, players can control the shadowy forces of corruption in their attempt to rule the Star Wars underworld.

Description

Simple minimod that prevents the AI from buying defilers and removes their starting ones from the GC maps. The AI will get Black Market Upgrades over time instead, usually about 14 galactic days per "tier." The Human can build defilers like normal.

Preview
No AI Corruption Minimod
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Darth_Weasel
Darth_Weasel - - 426 comments

GOD. BLESS. YOU. SIR.

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Kairoch Author
Kairoch - - 2 comments

Heheh thanks man!

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Guest
Guest - - 688,627 comments

Is it possible to put this mod in the Data folder so I can use it with another mod?

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Kairoch Author
Kairoch - - 2 comments

It should be compatible/combinable with any other mod as long as it doesn't override Story_Underworld_AI_Heroes.xml, so you could combine it in other mod folders too!

The only change in Campaigns_Underworld_GC.xml is removing starting defilers from the AI in certain maps. You can delete this file if another mod wants to change the GC maps.

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