In Star Wars: Empire at War, players controlled an entire war for the Star Wars galaxy as the Rebel Alliance or the Galactic Empire. Now, they will face off against both of them in Forces of Corruption as a brand new third faction. As Tyber Zann, players will stop at nothing as they seek to further the sinister agenda of the Zann Consortium and become the most notorious criminal leader since Jabba the Hutt. With all new tactics like piracy, kidnapping, and bribery, players can control the shadowy forces of corruption in their attempt to rule the Star Wars underworld.
For the last couple years I've been doing preview playthroughs of Imperial Civil War as we develop it, and that's starting now with Fall of the Republic...
Soon we'll have a full news post with an overview of 2.3's changes as well as testing information but for today we're finally going to have our look at...
June 6th (or 8th, depending on how you want to classify things) marks the 13th anniversary of Thrawn's Revenge! Today we're going to be talking about...
After we've had a chance to respond to any initial issue reports, we'll make the necessary changes to be able to post a version on ModDb to support non-steam...
I've begun a full preview playthrough of the mod showing off the current state of the Galactic Republic on Youtube. While there's still a lot of balance...
New units, art updates, and balance fixes have been made for 2.3.1
Today we're going to be looking at some major changes to the galactic level of the game. For those who want more information (or want a non-video version...
Version 2.3.2 of Imperial Civil War has been released on the steam workshop. We've tried to make sure this version will be save compatible with 2.3.1...
This preview video shows a quick look at an upcoming game mode for both Imperial Civil War and Fall of the Republic, Instant Action. In this mode you...
Today we've got a quick progress video going over what's left for the first release of Fall of the Republic!
In the last few weeks we've posted a couple overviews of new features for the mods, including Loyalty and the Chief of State elections. In this New Republic...
This release includes a reworking of some galactic-level scripting, new models, a new gameplay mode, and much more.
Some delays have happened with the beta, so we're explaining exactly what's going on and what to expect with the beta when it finally drops.
We've spoken about our new galactic influence and government mechanics a bit already, having looked at both the influence system and the New Republic's...
Corey has begun a new playthrough showing off the CIS as we approach the beta for the first release of Fall of the Republic! This icnludes looking at...
Bringing planet influence, New Republic government elections, and much more with the new release of Imperial Civil War!
We've talked a lot about government mechanics with the last few updates, including rolling out the basics for the New Republic's (along with the influence...
We're going to be overhauling the Empire of the Hand, so in this preview playthrough I talk a bit about where the focus is on that, and where they currently...
The eras are being fleshed out and expanded a bit more. This news video gives an overview of what that's going to look like.
Ground battles have always been one of the less interesting parts of Empire at War. In upcoming versions of both Imperial Civil War and Fall of the Republic...
Today we'll be going over how Clone Legions will work in Fall of the Republic. Basically, the heroes you have on the battlefield will determine which...
We will be starting the beta for Fall of the Republic on December 29th, running from our Discord server!
Corey is back doing one final Republic preview playthrough as we get into beta, showing some of the ground overhauls (including victory conditions) and...
The new 2.3.5 update has been released on the Steam Workshop (coming to ModDB soon), improving planet visuals while we finish the beta for Empire at War...
A new role of ships, fleet tenders, is being added to Empire at War: Expanded! In Fall of the Republic, they'll work as interdiction mine deployers as...
Palpatine's machinations and the decay of the Republic have brought the galaxy into the most destructive war it's ever seen. The Separatist droid armies...
The mod has successfully launched, but that's not the end of development. We have a lot planned, and this video goes over some of the key points on what's...
On Friday, we spoke about what the plans are for the future of Fall of the Republic. Today, we're gonna be talking about what's to come with Thrawn's...
Explaining and showing off the upcoming space reworks for Empire at War: Expanded!
The main focuses with this release have been performance optimization, as well as a complete overhaul to space combat.
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