In Star Wars: Empire at War, players controlled an entire war for the Star Wars galaxy as the Rebel Alliance or the Galactic Empire. Now, they will face off against both of them in Forces of Corruption as a brand new third faction. As Tyber Zann, players will stop at nothing as they seek to further the sinister agenda of the Zann Consortium and become the most notorious criminal leader since Jabba the Hutt. With all new tactics like piracy, kidnapping, and bribery, players can control the shadowy forces of corruption in their attempt to rule the Star Wars underworld.
Fall of the Republic already received the full ground and space unit stat reworks, with Thrawn's Revenge getting them in 2.3.6 which will be releasing...
I'm taking a look at some changes coming in 0.7, including new ground mechanics, with a new CIS preview playthrough.
We found out that the cause of the galactic lag in Fall of the Republic was not due to any new systems, corruption, factions, etc. It was instead of course...
This new playthrough shows off a plethora of new and updated models, as well as the reworked space and ground balancing and pacing in Thrawn's Revenge...
The main focuses with this release have been performance optimization, as well as a complete overhaul to space combat.
Explaining and showing off the upcoming space reworks for Empire at War: Expanded!
The Alliance Rebellion February/March update is here. This time will not be a very big update but it adds some fixes and additions.
On Friday, we spoke about what the plans are for the future of Fall of the Republic. Today, we're gonna be talking about what's to come with Thrawn's...
The Alliance Rebellion January update is here adding all the improves, fixes and additions made in the mod for the past month.
The mod has successfully launched, but that's not the end of development. We have a lot planned, and this video goes over some of the key points on what's...
Palpatine's machinations and the decay of the Republic have brought the galaxy into the most destructive war it's ever seen. The Separatist droid armies...
Taking a look at the actual length of the Invisible Hand, and Providence-class in general, by examining the film.
A new role of ships, fleet tenders, is being added to Empire at War: Expanded! In Fall of the Republic, they'll work as interdiction mine deployers as...
Recently the first alpha version of the Imperial Dimension Neptunia mod had been released on Steam workshop. But now a new update is being worked on for...
The Alliance Rebellion December update is here. As previous updates, it adds a good amount of fixes/improves/changes. In addition to the continuation...
The new 2.3.5 update has been released on the Steam Workshop (coming to ModDB soon), improving planet visuals while we finish the beta for Empire at War...
After 20 days of voting, it is time to present the top still-in-development mods as picked by you, the players!
Corey is back doing one final Republic preview playthrough as we get into beta, showing some of the ground overhauls (including victory conditions) and...
We will be starting the beta for Fall of the Republic on December 29th, running from our Discord server!
Hello there, in this article we give you a short recap of the year 2019 and tell you what will happen next to Republic at War.
Happy Life Day my friends! Imperial High Command is proud to announce that the Alpha demo of the mod is to be uploaded to Steam Workshop!!!
The voting period for the Top 100 mods has closed, and it’s now time to announce the winners of the 2019 Mod of the Year Awards, as chosen by you!
Today we'll be going over how Clone Legions will work in Fall of the Republic. Basically, the heroes you have on the battlefield will determine which...
3 new ships: MC65 (Rebellion), Victory III-class Star Destroyer (Empire) and Heavy Frigate (Zann Consortium). Further bugfixes and improvements.
Ground battles have always been one of the less interesting parts of Empire at War. In upcoming versions of both Imperial Civil War and Fall of the Republic...
The eras are being fleshed out and expanded a bit more. This news video gives an overview of what that's going to look like.
Captains Log, December 2019, this will be a transmission from an Imperial Captain which discusses the updated state of the Mod and the upcoming Demo release...
We're going to be overhauling the Empire of the Hand, so in this preview playthrough I talk a bit about where the focus is on that, and where they currently...
We've talked a lot about government mechanics with the last few updates, including rolling out the basics for the New Republic's (along with the influence...
The Alliance Rebellion November update is here. It adds a good amount of fixes/improves/changes. In addition to the continuation from some old upgrades...
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