In Star Wars: Empire at War, players controlled an entire war for the Star Wars galaxy as the Rebel Alliance or the Galactic Empire. Now, they will face off against both of them in Forces of Corruption as a brand new third faction. As Tyber Zann, players will stop at nothing as they seek to further the sinister agenda of the Zann Consortium and become the most notorious criminal leader since Jabba the Hutt. With all new tactics like piracy, kidnapping, and bribery, players can control the shadowy forces of corruption in their attempt to rule the Star Wars underworld.
Apex Studios drops in to bring you two reworks and a whole new unit.
The day has come: today you bear witness to the release of Space Patch 1.2! If you are using the launcher the update will automatically download and install...
Well, I'm not going anywhere for the time being, but so isn't the mod.
Ah how the time flies, especially when we have our own forums. It wasn't to long ago when we were just a backwater Mod, working off of a forum for...
Version one of the Fall of the Republic minimod is finally available for download.
It's finally here! With the Grand Update, we now consider Remake a complete experience, but it is far from a finished product. With the major reworks...
This will be a submod for the beloved mod, Empire at War Remake! Many, many thanks to all who have collaborated to make this happen. Currently under development...
Since it's been 3 years since I've posted an update on the mod's progress, I figured it was time to assure the mod watchers that I have not been idle.
A Surprise update and some brief news on the release of 1.4.
Hi everyone! Today we're updating the open beta to version 3.1.0 which comes with major changes to the "Stargate Galaxies"-GC.
Ho ho ho Merry Christmas and merry Mod of the Year!
A beautiful brand new ship for the Separatists, new frigate options for the Republic/Imperials, Intervention Missions and so much more!
Together with therelease of Pegasus Prelude we will unlock our new wiki for everyone!
It's no secret that the work on the mod does not subside. Recently, in addition to working on the concept of balance and other features, we have made...
This is a short tutorial on how to texture your models the easiest way. Here is nothing special like shaders or anything else, except for putting textures...
Breaking down the second Warlord faction in 2.2. Heroes will get their own update soon.
Hey community! We are eager to tell you more about the submod that is early development right now. And we think it was about time to upload our first...
Guide for everything you need to know to rig a moving turret. Either in space, or on land.
The Star Wars galaxy is a big place, and we're changing how we handle the progressive maps in all of our mods!
A new playthrough, and a release date for the 1.0 version of Fall of the Republic!
This is a basic guide that will show beginners how to rig/animate new units for Empire at War using animations from Empire at war in the Autodesk 3DSMax...
This patch sees the arrival of more CIS ships, a new hero for the Republic, a gorgeous facelift for the Victory-II Frigate and a lot more! Come check...
At long last, after many many months of development 4.0 is nearly ready for its first alpha. It will have issues, there will be bugs, and there will be...
As it’s been more than a week now since the release of Into New Worlds, and as promised, I’m here to talk about what the Republic At War development...
In this update, we talk about the new changes coming to the economy in EaWX.2, for both Thrawn's Revenge and Fall of the Republic, shifting towards more...
Recently the first alpha version of the Imperial Dimension Neptunia mod had been released on Steam workshop. But now a new update is being worked on for...
Guide for everything you need to do to ready a model for in-game use.
Bringing order to chaos. April saw the arrival of the Pelta variants, a sweeping AI overhaul, Sound work, and many other changes/fixes. Take a look!
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