In Star Wars: Empire at War, players controlled an entire war for the Star Wars galaxy as the Rebel Alliance or the Galactic Empire. Now, they will face off against both of them in Forces of Corruption as a brand new third faction. As Tyber Zann, players will stop at nothing as they seek to further the sinister agenda of the Zann Consortium and become the most notorious criminal leader since Jabba the Hutt. With all new tactics like piracy, kidnapping, and bribery, players can control the shadowy forces of corruption in their attempt to rule the Star Wars underworld.
Modern masterpieces are sometimes hard to come by, but not on ModDB - as these twenty mods take user generated content into a new era!
Total conversions are totally awesome - and with a rich history on ModDB, these twenty TC titans are all worth the investment!
New Stuff: New Models for the Tartan & Acclamator and other things.
Thrawn's Revenge 3.1 has an official release date!
To celebrate our 300 followers we decided to present you a small summary of our work so far.
Get a little sneak peak at the Vong units playable in upcoming demo!
Yes, it is true what you are thinking, lately I have updated the mod more times than today. But today I have uploaded another improve from fighters/bombers...
Alright, it's time to start showing the rest of the phase 1 Clone troopers units. We will start with the 5th Fleet Security
3 new ships: Munificent Frigate, MC 40 Frigate and Dreadnought Cruiser. New effects for lasers and proton torpedos and small adjustments.
3 new ships: MC65 (Rebellion), Victory III-class Star Destroyer (Empire) and Heavy Frigate (Zann Consortium). Further bugfixes and improvements.
We celebrate 9 years of Thrawn's Revenge with a dual update, covering both Ascendancy and Imperial Civil War. And a new Let's Play!
Hello everyone, we promised you a change log for our upcoming 1.4 released "A Call To Arms" for May 4th. As we promised here it is. We are extrmely excited...
Much work and progress has been made, and new fans have found interest in the mod. This article will clear up some things for everyone and provide a look...
A bunch of different things are being discussed in the same article.
A complete guide that explains how to create your own Empire at War story campaign.
Resume of how GCs will work and factions in the mod.
A new News Post for 2014, New Factions and a lot more.
Those who follow us regularly know this: In the news posts made the last few years we've always presented you content that was nearly finished and (usually...
The Galaxy has seen the fall of the Empire at Endor, Coruscant, and Thyferra. The Galaxy thought the fledgling New Republic has won the war, but a new...
Just a preview of some of the future land units for the mod. Plus a a note about the name.
So after a massive space battle by a Jedi led Fleet the 501st launched an Invasion of Umbara Commanded by General Skywalker and Captain Rex.
The Star Wars galaxy is a big place, and we're changing how we handle the progressive maps in all of our mods!
July through September Modification 2010 Releases.
A quick look at another ability coming in Thrawn's Revenge: Imperial Civil War and Thrawn's Revenge III: Fall of the Republic , Microjumps.
Absolute Chaos 2.0 has arrived. Get it while its hot- and make sure you install it correctly.
Creating a mod takes time, a lot of time, i can tell you ! Besides the major mods that are leading this community it's my personal conviction that nearly...
Hello community, first off all, we'd like to apologize that the promised large update still hasn't been released. Unfortunately, we can't do anything...
In a game as singleplayer-oriented as Empire at War, having a good AI, which supports the intended gameplay loops of the mod is crucial. Today we’re...
Alright, it's time for the droids to shine in the mod.
news on whats happening with scifi at war, just to keep the fans in the loop...
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