In Star Wars: Empire at War, players controlled an entire war for the Star Wars galaxy as the Rebel Alliance or the Galactic Empire. Now, they will face off against both of them in Forces of Corruption as a brand new third faction. As Tyber Zann, players will stop at nothing as they seek to further the sinister agenda of the Zann Consortium and become the most notorious criminal leader since Jabba the Hutt. With all new tactics like piracy, kidnapping, and bribery, players can control the shadowy forces of corruption in their attempt to rule the Star Wars underworld.

Description

I have been playing the Republic At War Mod since 2011. It's by far my favorite mod, but I prefer more of a flashier movie look for my space battles. This modification is for people like me. I compiled this for my own use, but decided to publish it in case some of you would like it as well. My role in this modification is miniscule. I merely compiled files from two different resources into a working entity and altered a few parameters (such as projectile size). All credit goes to the creators of the mods. This modification changes the space lasers of RaW. It's purely a cosmetic modification. It only changes the look of ship laser beams and makes them a little closer to the movie version. It does not alter ANY stats, it doesn't change ANY other projectiles, and it doesn't touch ANY ground units.

Preview
Enhanced Space Lasers
Post comment Comments
Rolenzo_22
Rolenzo_22 - - 124 comments

very nice job thanks!!!!

Reply Good karma Bad karma+2 votes
FreezyPopp
FreezyPopp - - 59 comments

nice man. Always wanted better lasers for this mod

Reply Good karma Bad karma+3 votes
Maxyms
Maxyms - - 510 comments

It's pretty awesome man ! However i noticed you changed the quad lasers, now there're 4 horizontal instead of 4 in square size. Why did you changed it, may i ask ?

Reply Good karma Bad karma+2 votes
Guest
Guest - - 689,087 comments

I think they look better.

Reply Good karma Bad karma+1 vote
Sephiroth0812
Sephiroth0812 - - 725 comments

It realistically depends on how the layout of the actual turrets is.
For example the Quad Lasers and Turbolasers of a CIS-Lucrehulk Battleship have the "square-size" layout of the energy bolts shown in the movies themselves.
I don't know about the Quad turrets of the Victory I Star Destroyer because even while it has been re-introduced to the new canon in a novel there is yet to be an actual canon depiction of it with armament.

Reply Good karma Bad karma+2 votes
Maxyms
Maxyms - - 510 comments

Thanks a lot mate, it's great !

Reply Good karma Bad karma+3 votes
dinosaur205
dinosaur205 - - 66 comments

i have a question. can this be used with other mods besides the republic at war? if so that would be sooooo epic. Mod is all out amazing btw makes the game really "stand out".

Reply Good karma Bad karma+4 votes
Shalabayzer Author
Shalabayzer - - 40 comments

It would work, but only partially, and the sizing would be off. You'd have to edit the desired mods' projectiles xml to make it work the way it's supposed to.

Reply Good karma+2 votes
Apollo94
Apollo94 - - 98 comments

This is what i was waiting for. Something so little that makes a biig impact. Great job.

Reply Good karma Bad karma+3 votes
BlueVNArtz
BlueVNArtz - - 15 comments

unknown archive or damaged

Reply Good karma Bad karma0 votes
SHOGUN996
SHOGUN996 - - 973 comments

So this mod is for improve graphic effects in Republic at War mod?

Reply Good karma Bad karma+2 votes
SHOGUN996
SHOGUN996 - - 973 comments

Tested and AMAZING! THNX man for this! This was exactly what this mod needed :D

Reply Good karma Bad karma+2 votes
SHOGUN996
SHOGUN996 - - 973 comments

I wish same mod for Battlefront Commander mod

Reply Good karma Bad karma+1 vote
Apollo94
Apollo94 - - 98 comments

Im workibg on that and also trying to change the unit to shoot their particular laser color. For example, the arquitens class will shoot blue during the republic but will shoot green during the empire.

Reply Good karma Bad karma+1 vote
Maxyms
Maxyms - - 510 comments

Hi there, i noticed that the square lasers projectiles for the Republic were more "light blue" than the other ones. Was this intended ?

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,087 comments

Yes, this was intended as I don't have the textures for the dark blue version.

Reply Good karma Bad karma+1 vote
nojembre
nojembre - - 108 comments

I've been making my own modifications to Republic at War, and a few people are requesting that I incorporate your mod in mine. Is that alright? You will get all of your credit!

Reply Good karma Bad karma+1 vote
Megabalta
Megabalta - - 353 comments

Nice job.

Reply Good karma Bad karma+1 vote
Dwarf_Fan
Dwarf_Fan - - 429 comments

Really Nice Job, I am going to try this out :)

Reply Good karma Bad karma+1 vote
NoPlan0
NoPlan0 - - 8 comments

IT SEEMS IT DOESN T WORK ANYMORE ON STEAM

Reply Good karma Bad karma+1 vote
Rolenzo_22
Rolenzo_22 - - 124 comments

you don't put it up on steam pls

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,087 comments

This comment is currently awaiting admin approval, join now to view.

Captain_Brandon
Captain_Brandon - - 31 comments

Amazing projectiles thank you.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: