This is Battle Of Geonosis 125th (Beta) map for Star Wars Battlefront II.
Master Fionwë
A proud homeschooler 07/29/2007
Battle of Geonosis; 125th
This is my first map that is being released. Also the first map to even work for me. It has taken a long time, and a lot of effort to get
stuff up to the level of gameplay that I desired. It was originally extension of the shipped Geonosis map, but it's changed almost beyond
recognition now.
Conquest experiences random crashes, usually after about five to ten minutes of play. I have not been able to find out the
exact issue, but will do so, and release a completed version later. Hunt and Xl modes don't work, I made a mistake somewhere along the
line of adding them to the map. Assault works fine, though, it should not crash at all unless you have the lod and view turned up too high.
You should put all the vision options at low, unless you have a really good computer. Sorry for the inconvenience about this.
The story:
125th Commander: The other legions have landed, rescued the Jedi from the arena and secured the area. We have arrived as backup to them. Move forward with caution men, but also with pride. This is the first battle of the Clone Army, and it wouldn't do to lose. The fate of the galaxy, lay in the outcome of this encounter, if we lose, there shall be no chance of recovery. We win, and the wars already ours. How long it'll take those dumb gearheads to figure that out after this, who can say? Radar scans show some large creatures out there, so watch your backs, men.
Tips and pointers about this map;
To get the best fight out of it, set ai at elite.
You shall have to use all the resources available to win this battle, because even on normal difficulty, the rep are shoved back to the
base cp fairly quickly if you go off on your own tp some other part of the map. cp0 is your base as the Republic, so you would do well to
keep it, as it spawns in most of your vehicles. If you lose that cp, you've lost the battle, unless you can take another and make up the
losses quickly. Use your vehicles to the best effect, as thcan give you an advantage early on in the battle. The chasm cp is neutral, take
it right away for a base of operations. It is not accessed easily, only three ways in, and all are small, tight entrances, making it easy to
defend, or difficult to capture. You have to go on foot, or you can find another way to get it fast. I found quite a few.
This is not the final version, there are a good deal of things that have yet to be worked out.
Credits;
Thanks especially to the members of Gametoast who helped me out with this map far more than I expected. They know who they are.
Psych0Fred for some of the vehicles.
The creator of the Disruptor rifle,
The creator of the arc gun
the creator of the dc15 model,
the creator of the dh-17 model
Challenger33 for the hex-edited jettrooper model
AlexSecura for the support he's given me
My brother for getting the game in the first place
May the Sacred Heart of Jesus in the most Blessed Sacrament be praised, adored, and loved with grateful affection, in all the tabernacles of the world.