Unlike the first game, Elite Force II is largely set onboard the USS Enterprise-E stationed in the Alpha Quadrant. The game's storyline is a semi-sequel to the movie Star Trek Nemesis, and the end of Star Trek: Voyager series. Many of the members from the original Hazard Team reappear. However only a few of the primary cast of Star Trek: The Next Generation did voice acting for the game, among them Patrick Stewart as Jean-Luc Picard, Dwight Schultz as Reginald Barclay, and Tim Russ as Tuvok. Several actors from Star Trek series provided additional voice acting: Jeffrey Combs (Weyoun from Star Trek: Deep Space Nine and Commander Shran from Star Trek: Enterprise) as one of the main villains; Robert O'Reilly (Gowron from Deep Space Nine) as Krindo; J.G. Hertzler (Martok from Deep Space Nine, plus roles in Voyager and Enterprise) as Lurok; and Vaughn Armstrong (Admiral Forrest in Enterprise) who contributed with several character voices. (Taken from Wikipedia.org, for temporary use.)
A replacement texture for the phaser.
========)(This is an official Data079 Document)(=========
Short Introduction: Woodgrain Phaser
This is a simple woodgrain phaser retexture that I thought y'all might like.
If anyone likes this please let me know and maybe I'll make some more woodgrain mods.
Plus you may get credit for suggesting it.
Needless note from author:
Hello from Data 079. I first started out making this for personal enjoyment.
Then I decided that someone might really want it. (I highly doubt it but an android can dream, right?)
So, I worked a little on it and created a first release- a teaser- including all files needed and information on file placement.
It's not much, but no one can say I'm not doing my part to keep Elite Force© TM. Ritual Entertainment and Star Trek© TM.Paramount Pictures alive.
I may try to work some more on this mod and get more of it out later. For now however, I'm still trying to work on making it look better.
To install place the models folder inside your Base folder. If you already have a models folder
simple take the files out of the mod's models folder and place them in you textures folder. If you
already have those files you should know what to do if not feel free to email me.
I thank you for your interest and hope you enjoy.
The contact me here section:
If you have any questions feel free to email
me at: data079(Dot)gaming(At)gmail(Dot)com
First off: To Mother and Father- if it was not for them I would not be here.
Many thanks to Chrissstrahl for much support, help and kindness.
I also would like to thank Trekky0623 and cameronmc for helping me decide to come back to the community.
Also Admiral Hocking for not deleting my account or banning me for some of the things I've said.
And everyone else that has helped me or simply been kind to me Thanks y'all!!
Legal stuff and Request:
I Take NO Responsibility If This
Harms Your Computer, Get's You In Trouble,
Or Anything Else For That Matter.
Once I've Uploaded it It's Out Of My Hands
If you decide to use this file in your modification, please ask
me first, as this is the polite thing to do. You can reach me at
the above email address.
All trademarks are property of their respective owners.
This file is not made or supported by Activision.