Star Blitz X is a 3d first person shooter that’s homage of the 1980's arcade era. The premise is to protect the earth for one minute by using a defense tactic to position, point and shoot asteroids and missiles that are launched by the Gargon space invasion. Failure is not an option for every ten hit from the asteroids or missiles on the Earth and it's game over.

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Star Blitz X - Demo / Beta

News

Story

The year is 211x A.D. and Earth is invaded by an alien race called the Gargon of the Andromeda galaxy. Their twisted purpose is to save the universe from an unknown impending doom from the legendary The Ultra Violet Black Hole that arise for every 1000 years to consume a solar system. They believe in having the technology to be prevent it while is convincing all worlds to assimilate within their empire from becoming refugees. Their next target is Earth as the scientist learns that The Gargon are exploiting a false event to further their enterprise into conquering other worlds. Met with resisted as Gargon threaten the planet with asteroids and missiles as the people of Earth counter with a space defense satellite called the Star Hammer.

You pilot the Star Hammer the objective is on a time limit of one minute to protect the earth from incoming asteroids and missiles. As you advance a level the more the asteroids or missile’s speed and appearance on screen. But watch out, because with ten hits from the asteroid or missile on the planet and its game over.

screen cap ver 1

Game Play / Features

The Game is in the alpha stage of the demo that comes with ten levels of high octane action that leads to the closer in the bonus round. The fifth to the ten levels increased the time limit to a minute and thirty seconds. When reaching the bonus round, it switches to a 2d fix shooter that is similar to the arcade game Galaga as you take in a parade of Gargon’s space ship. The demo features a radio station with three interchangeable tracks, a normal and hard mode in the option menu, and sound & music volume in the pause or option menu.

Once the full version of the game is released it will support 50 levels, 4 different asteroids, recorded high score, two bonus levels and two nonlinear endings.

screen cap ver 5


Feedback / Suggestion

What we are looking for any improvement to enhance the gaming experience that is challenging, but engaging. It could be like adding more enemies, position of asteroids or etc. But do keep the suggestions simple because the game is more of an arcade genre. Until then we cannot wait for your response and thank you.

Credit

Game Test, Game Design and Concept Art by Elvis Orantha Matthews

3D Art by Mark Suter

Music and Sound FX by Pierrick Querolle

Game Program by Jon Gillis


Tip: The game can be played with any controller with a USB cord to connect with a PC to get a better control experience.

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Star Blitz X - Demo / Beta

Star Blitz X - Demo / Beta

Demo

You control the space defense satellite called the Star Hammer. The objective is on a time limit of one minute to protect the earth from incoming asteroids...

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Star Blitz X
Platforms
Windows, iOS, Android
Developer
Art Ink. Studios
Engine
Unity
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Style
Theme
Sci-Fi
Players
Single Player
Project
Indie
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Boxart
Twitter

Latest tweets from @artinkstudios

Star Blitz X Windows, iOS, Android game Indiedb.com via @indiedb

Jul 10 2019

Another follow up. When you on the configuration of the game make sure that the graphic quality is set to Fastest i… T.co

Jul 9 2019

Also forgot to mention but sure your laptop or computer runs Windows 8 or later. Graphics card with NVIDIA GeForce… T.co

Jul 9 2019

Star Blitz X - Demo Forums.indiegamer.com

Jul 9 2019

As a follow up to launching of our game contact us at artinkstudios2017@gmail.com for the feedback or suggestion to our game.

Jul 8 2019

It's official. Our first launched of our demo /alpha game is ready for feedback and suggestion on the download page… T.co

Jul 5 2019

Great news. We are steps away of launching our alpha test demo of the game real soon. Mean while, we already finish… T.co

Jul 4 2019

Spread the word. We are lookign for feedback or suggestion, we ask for improvement like adding more enemies, positi… T.co

Jun 16 2019

When your first game is a failure, and needs a pick me up when Mr. Doubter pops from your head. T.co

Jun 15 2019

We're back and fully charge. Here are the latest display image to the demo of the game that we are making. The impa… T.co

Jun 7 2019

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