Star Apocalypse is the reinvention of the 4X genre. The game is a real time game of intergalactic civilization, using the computation power of modern computers to run advanced simulations on cultural, technological and societal interaction and development.

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Star Apocalypse will be smaller in scale, but more intense in gameplay. There will also be likely a new trailer coming soon.

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Hey,

I have a couple of things to say.
The project Star Apocalypse had to be altered due to some problems. We make it a bit smaller, but the release will also be probably earlier. We will firstly develop the fleetwars and battlefield gametypes.

Also, there is also a big chance that a cinematic will come for Star Apocalypse.

We will also likely switch engines, since our most experienced coder has fallen inactive. We needed him to be able to code with that engine, so now we will switch. This also means the thing said above, that the scale will be smaller.

For the rest we're still searching new members on virtually every area, but coders (C++) are the most needed now. You can apply by contacting dirtbag or emailing to the email listed on the darkmatter development group.

Cheers,

Roberto 'dirtbag' Moretti

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