AWP Pack + (Aurora Weapon Pack +) (ENGLISH) For Autumn Aurora 2.1 Author: Andrew Morgan
AWP Pack + (Aurora Weapon Pack Plus) (English version) (ENG)
Author: Andrew Morgan
What's new:
1. Completely replaced all models of weapons to new more modern ones.
A new cable 7.62X39
Added new models of weapons:
RPK
RPK-74
AK-47
AKS
AKMS
AKM
L96 - Sniper Rifle
Shotgun M153
Saiga
Vortex
Weapon configurations were fully integrated into the mod as it was intended by the developers (TTX - it remains the same and still shoot through thin textures)
Bug fixes for original weapons taken from Arsenal 2.0
-New weapons are distributed to traders and NPCs and introduced into the simulation.
4.Changed icons of the inventory for more relevant and colorful (I used the collection of icons from the site: Stalker-mods.clan.su)
3. Added new sleeping places the total number of which is about 50.
- In the village of beginners
- On the radar
- Pripyat
- The Dark Valley
Now you can sleep in all locations and in the trailer on all mattresses, beds and sofas in the game.
4. Removed good music that is not particularly fond of Youtube
- Now Victor Tsoy plays on the Bar and at Sidor.
Also added a track for a megaphone on the Bar from:
Alina Gingertail:
Stalker OST - Dirge for the Planet (Gingertail Cover) - it turned out better than the original for this it's got a place
With the author, I spoke, she approved and gave a link to the music.
Authors:
Music:
-Victor Choi (All rights to the music of the word texts belong to: Mr. Kino and Viktor Tsoy - do not use for commercial purposes)
-Alina Gingertail: Stalker OST - Dirge for the Planet (The rights to the Cover version belong only to the author of this cover - do not use for commercial purposes)
Weapon Pack:
- Assembly and adaptation: Andrew Morgan
- The author of the weapon pack New Arsenal 2.0: Phorumer
Installation:
1. Set the original part of the Stalker Shadow of the Chernobyl version: 1.0006
2. Install the Autumn Aurora 2.1 Mod
- When setting the mode, select:
a) the first of three sighting grids
b) fov - at the discretion of the user
c) Choose the classic autumn
Be sure to patch the engine to 4GB !!!!!!!!!!!
The game is only possible on Full dynamic lighting !!!!!!!!!!!
On weak computers I advise not to install !!!!!!!!
Install
Installing AWP Pack +
Extract the archive to the desktop
1. Delete the gamedata folder only from the game directory.
2. Place the gamedata and bin folders in the game's directory.
If this is not done, there will be broken textures.
3. Play through the Settings tab which will be created in the game's game (version: GOG)
4. For all the mistakes and crits to write here))
Update 1
- Replaced some thin walls of armor
- Corrected departures on sights and aiming grids
Video tutorial: how to install (AWP pack+) Youtube.com
Review: Youtube.com
hello. Works quite well. no errors to note... However there is a sound asset from what i assume is the AKMSU firing that is in place of the makarov firing.
Hi, VanyaSpagetti I used weapone models and sounds from Arsenal 2.0 mod, maybe somebody plased AKMSU sound for makarow.
I bet there is a few ways to work the makarov sounds back in. perhaps replacing all the ogg files and renaming them. sifting through the gamedata folders does seem trivial, or even tedious. THere must be a better way?
Yep, you are right, if you want repalce ogg files you need renaming them it is only one way.Maybe better way exist, but I do not know it
FATAL ERROR
[error]Expression : fatal error
[error]Function : CInifile::r_string
[error]File : E:\stalker\sources\trunk\xrCore\Xr_ini.cpp
[error]Line : 352
[error]Description : <no expression>
[error]Arguments : Can't find variable inv_grid_width in [wpn_addon_acog]
stack trace:
Use the video instruction, link you can find in description
I fix the problem:
1.Open "gamedata/cofig/weapons/weapons.ltx
2.Search the line [wpn_addon_acog]
3.Add this values:
inv_grid_width = 1
inv_grid_height = 1
inv_grid_x = 29
inv_grid_y = 12
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The Aurora it s great! I just started to play and i love it. But it should be nice to have a counter in the HUD of the bullets available while you are shooting or reloading. This mod has it?
I ve download it, and red the readme. There you advice not to install in weak computers. Mines an i5 4gb ram, intel hd 2gb ram Graphics. Does it match? What you can tell about it?
This addon looks perfect for the great Autumn Aurora 2.1 and its a good reason to start a new play. Thank you
The game crashes when I pass the bridge into the wild territory, mission laboratory in Yantar, ( bridge: where the snipers were in rescue Grublov mission)
There are some few bandits deads there, it crashes just passing near the abandoned truck.
Hello, I have a Bug, need help. I take a Artifact from ground but I haven't it in my Inventory. Sorry for my bad english.
I installed: Autumn Aurora 2.1, AWP Pack + for Autumn Aurora 2.1 by Morgan (ENG) and the Autumn Aurora 2.1 Translation ( german ) mod.
Hello,thanks for making this amazing weapon pack.I'm using this mod and it's just woking fine.
But when I use AK-74SU,I found that the edge of this weapon model is shining,but other weapons are normal,and without this kind of visual effect.
Is this a bug ? TKS!
hey man, stupid question. will this work with AMK: Autumn edition also?
does this also work with vanilla SHOC probably not but just asking
Hi,
i've an issue which I think is connected with this mod. So at Dark Valley, the guys that are "peddling" the Gauss Rifle for 800 RU, if I kill them I can find a G36C subcarbine on one of them. The problem is, if I pick it up, and open up my inventory, the game crashes without any messages, just throws me out into the desktop. I've not found any solutions to it and I really don't know what to do. If this keeps on happening, I'm afraid it's not worth playing anymore, because I'm sure these crashes will keep happening in the future, if that's the case. Any idea what may be causing it and how to fix it?
Run steam in offline mode. Helped for me. Only while running ShoC of course.
XR_3DA.exe caused BREAKPOINT in module "E:\S.T.A.L.K.E.R. - Shadow of Chernobyl AA\bin\xrCore.dll" at 0023:0088CC85, xrDebug::backend()+165 byte(s)
Getting this error after installing addon 1st launch. Any help please?
This installs fine, but one thing I notice is that it changes the grass draw distance to nothing, like around 25 meters. The land is barren, can't play it like this. Any fixes?
it would be cool if you make a version for static lighting
Having a weird like DoF thing (or something) going on, every time I stop moving the tree parts near the sky like blur to the point it looks like they're phasing realties. Have a Steam version, so it might be that.
example> Thenecromorpher-blog.tumblr.com
Moving the SweetFX files out of the bin folder didn't do anything (all the D3DX9 .dlls), might be a weather thing, or even a renderer thing (since this AWP file provides it's own R1 and R2 renderers)...
Would like to also point out that I have a dual core Ryzen 3 3250U APU (a CPU and GPU hybrid) so that might also explain this oddity.
Can run with both sliders set to max for the AA and that other slider. For whatever reason the sky itself causes this blurriness on stuff, in Garbage, hills would also become blurry, it doesn't impact framerate in anyway though (at least, so far; only been to Cordon and Garbage, thought it might've been a rain thing since I when I first noticed the issue it rained for like 2 in-game days).
Got some weird CTD on entering Agroprom:
pastebin of the log> Pastebin.com
Seems I have a water test shader error thing.
Removing the Sweetfx files didn't do anything either.
There's like five version mismatches (including the water, though), but looking at the log some more it looks like a (@line 210) that I have a "SMAP_size" error, not some water error.
So I'm a dummy and didn't read the readme, didn't realize to install I had to delete the old gamedata folder that the AA 2.1 installer makes.
So everything in my past posts were probably related to that.
Pretty sure it was that; no blurry trees in Cordon, haven't gone far enough in my replay to get to the Garbage to even be able to see if that CTD on loading Agroprom will happen again.
Got through the load screen for Agroprom. Disregard my previous posts.
Finding an abundance of 7.62 rounds for AKs/RPKs (tbf it is a former Eastern Bloc country, would make sense that it would be a fairly common round), though it's nothing like my last attempted run (with the bad install) where I managed to find like 2-3 stashes that each had 1k fmj rounds (~3k rounds) before entering Agroprom.
I'm getting this error while specifically in the military warehouse area on the main road by at the first bus stop:
"FATAL ERROR
[error]Expression : fatal error
[error]Function : CInifile::r_section
[error]File : E:\stalker\sources\trunk\xrCore\Xr_ini.cpp
[error]Line : 342
[error]Description : <no expression>
[error]Arguments : Can't open section 'Yj (¦9”'"
any fix?
After a lot of trial and error I've come to the conclusion that this mod unfortunately no longer works correctly. I can go the same area with only AA 2.1 installed and no crash, but after installing AWP then going to the same area it crashes every time. Use at your own risk.
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Is there a way to turn off the gloss on the weapons?
I like this mod but I would like the shine of the weapons to be more normal and less shiny, and if anyone can, I would like a Spanish translation mod to be made for this mod. If I know English, I would enjoy it more in Spanish.
I installed it together with the Spanish translation mod but it has some problems translating some weapons