Call of Pripyat takes you once again into the vicinity of the Chernobyl nuclear reactor that exploded in 1986. This so-called "Zone" is a highly contaminated area cordoned off by the military and now is combed through by the so-called stalkers, modern fortune hunters, in search of unique artifacts. In the role of Agent Alexander Degtyarev, who is dressed up as stalker, you have to investigate the mysterious disappearance of five military helicopters and thereby stand one’s ground against the various stalker groups.
Simplified minimalistic interface for Gunslinger, clean Call of Pripyat, X-Ray 1.6 mods.
Designed specifically for Guns, fully compatible with vanilla CoP
Another Gunslinger HUD (AG HUD)
Simplified minimalistic interface for Gunslinger, clean Call of Pripyat, X-Ray 1.6 mods Designed specifically for Guns, fully compatible with vanilla CoP
CHANGES:
HUD
Adaptation for monitors 16:9
Reduced player status icons
Removed light damage icons for weapons/armor/helmet
Compact module with HP and ammo
Compact minimap
Redrawn pins in PDA
Most elements added/increased transparency
INVENTORY
Fixed SVD icon (added barrel where it should be)
Fixed overexposure on silencer Gemtech
Increased the number of differences for the icons of suits
Added effect and level icons for artifacts
Added level icons for detectors
Added icons for RGO and RGN (explosion on contact and on timer)
Added labels for body kits (sights, silencers, grenade launchers), also labels added to underbarrel grenades
The icons of the unique weapon (yellow circle) have been changed, one has been added to the ChN-3a armor (unique)
Replaced food icons (canned food icon is drawn from scratch, corresponds to canned food from "Food Animations" addon)
Shells of the Slug icon correspond to their in-game model
Reworked pill icons (improving the quality of life of the player), it will no longer be necessary to memorize pills by the color of the cap / the pills themselves - pictures on the cans
Removed the icons of the knife, binoculars, as they appear only when picked up (removed for the sake of increasing the minimalism of the HUD)
Added labels for notes that can be given to Strelok (marks in the form of S)
The icons of the headlamp, Dyagterev's certificates were replaced with better ones. They are not used in the game itself
Added captions to lab keycard icons
New cursor
WINDOW
Redrawn some elements
Removed decorative captions
Added window transparency
Relevant for windows of trade, dialogue, search of a corpse/stash, inventory and others
Installation:
Manually Copy gamedata to GUNSLINGER folder with file replacement
JSGME or MO2 Unzip the archive to your mods folder
Q: The interface is not rendered A: Set the graphics preset to "Medium" or higher (this problem is caused by a low value of textures in advanced settings)
Q: Installed, starts, crashes when loading a level A: Set the graphics preset to Static lighting, DX10 or DX11
I will be glad to likes, reviews, suggestions
Another Gunslinger HUD (AG HUD)
Упрощённый интерфейс для Gunslinger, чистого Зова Припяти, модов на X-Ray 1.6 Разработан специально для Ганса, полностью совместим с ванильным ЗП Совместим с Need More Artefacts
Изменения:
HUD
Адаптация под мониторы 16:9 (оригинальный худ ЗП/Ганса имеют деформацию)
В: Не отрисовывается интерфейс О: Поставьте предустановки графики "Средние" или выше (эту проблему вызывает низкое значение текстур в расширенных настройках)
В: Установил, запускается, вылетает при загрузке уровня О: Поставьте Статичное освещение, DX10 или DX11
This is just vanilla hud...whats different nothing is moved?
See changes and picture, dude
New hud (Another Gunslinger HUD) coming soon
See details in VK
Релиз нового худа не за горами. Смотри детали в группе ВК
Soon update to Another Gunslinger HUD based on SG HUD
yo mae, how it go?
wait for more huds, bro
wassup
Complete rework out
В сегодняшнем обновлении (30.8) изменены курсор, худ, окна
Теперь совместим с Need More Artefacts
It doesn't work. I have no hud after installing it and changing settings.
Edit - now I have hud, but no map. What can I do?
Edit2 - everything works now. I had to change difficulty to Standard to see map and hud at the same time
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