A multiplayer-only FPS in a cyberpunk setting. It's being done with UDK and is intended to have Team Death Match, Payload Escort, Domination and another game type called Assault. Our focus here is not to have that super unique distinctive game, but to have a finished, decent, playable game and to learn how the game-making process works. But if we manage to add some cool features along the way without compromising our goals, even better. Also the is story being written by 2 cyberpunk fans and in an very ambitious way, so although we are using this small project to learn how the game-making process works, we are building in parallel this huge complex cyberpunk universe that we hope to explore in the following projects.

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Description

Well.. This is the first time I play with materials and particle systems so there is still a "bug-thing".
You can see some times there is a strong dark red that appears in middle of the flames, but I have no idea what is that much less how to fix it.
So... once we get a material expert, I hope he can fix it :)

Start, End and Loop Sounds by Guy Noble
(https://dl.dropbox.com/u/19164398/Portfolio/index.html)