Hey everybody, Spellchain is a turn based card game. The basic gameplay is finished, and the project is already released on iPad, iPhone, and on Kongregate, for free. The game was written in Unity, heavily using the nGUI plugin. The game was basically an experimental project for me, for several reasons. - It was the first game I released on iPad/iPhone. - It was the first released project I did in Unity. - It was the first project where I paid and collaborated with people from different nations. It is "truly free", so no IAP, no advertisements, no subscription cost. Well, what more could I say? I know it has some weak points, for example a lack of metagame, but I hope that strategy players will enjoy it, I think the main mechanic is pretty unique, and it is free, after all :) cheers, Kalamona

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Early concepts
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Description

Some earlier gameplay and art concepts from the earlier period of development.