Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism. Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and growing community. It mainly aims to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, while constantly pushing forward visual and physics realism. It is also intended for any research, study or teaching activity, around physics and AI, thanks to its GPL V2+ license, and the clear and modular architecture of its C/C++ code base.

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Report RSS SPEED DREAMS - A Racing Day in Melbourne
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Description

Today we are going to release a new track in Speed Dreams. It is a recreation of the famous Albert Park circuit in Melbourne, where the Australian Formula 1 Grand Prix has been held for many years, among many other competitions.

For this we will ride on the back of a MP1 Bavaria FW27, inspired by the 2005 BMW Williams F1 Team car. We hope you like it.

If you want to enjoy this track (and the MP1s) you can download the first beta of our next version 2.3.0. You have more info in this news in our official website:
Speed-dreams.net

You can find this game and more info about this Open Source project on:
Speed-dreams.net

Music by:
Killing Time Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
Creativecommons.org

#OpenSource #SpeedDreams #SimRacing #F1 #BMW #Melbourne