Soulblight is a dark, unforgiving, top-down action roguelike luring you to cross the thin line between good and evil. Embrace your flaws to survive a journey through an unforgiving Sanctuary. Gluttony, Lust, Cannibalism - how far are you willing to go?

Presskit

Factsheet

Developer:
My Next Games
Based in Poland

Release date:
March 14 2018

Platforms:
Windows
Mac
Linux

Website:
mynextgames.com

Available From:
$11.24 - Steam

Description

Soulblight is a dark, unforgiving, top-down action roguelike luring you to cross the thin line between good and evil. Instead of XP grinding, it introduces a Tainting Mechanics. While traveling through the shattered reality of the Sanctuary, you will receive personality traits based on your choices. These will be the main source of your strength. To harness them, you will have to act accordingly. Becoming an alcoholic means that you will be rewarded for getting drunk, but from that point being sober might prove to be unbearable.

History

We look back with nostalgia at our pen and paper RPG memories. Back then, gaining XP and leveling up was only part of the fun. The thing we were most excited about was actual role-playing. For a brief moment becoming a character with all their merits but also with all their flaws. Sometimes their shortcomings would stand in the way of solving a quest at hand making the game more difficult. But because of that the characters felt more alive and that’s why we wouldn’t have it any other way.

The situation with video games is different. For the most part players can’t miss an opportunity to get precious loot or XP knowing that the game will penalize them for it. That’s why no one expect players not to fight a giant spider just because their character might have arachnophobia. So if we want players to actually role­play there needs to be a special mechanic that will encourage them to do so. That is how our Tainting Mechanic came to be.

Features

  • A unique Taint System designed to encourage role playing
  • Tons of weapons, armor, and utility items
  • Dynamic and tactical combat build around stamina management and distance control
  • Optional stealth approach that complements fighting
  • Randomly generated, visually breathtaking levels
  • High difficulty level emphasized by permadeath mechanics
  • Gameplay­-driven narrative

Videos

Soulblight Gameplay Trailer YouTube

Soulblight Story Trailer YouTube


Images

Download all screenshots & photos as .zip
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Soulblight_ConceptArt01.jpg
Soulblight_LeadingArt.png
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Download logo/icon assets as .zip
logo
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Selected Articles

  • "It was one of the few times where I felt I was truly “role-playing” a character and not just doing things for the possible reward. It was freeing in a way"
    - Joseph Bradford, MMORPG
  • "It is honestly AMAZING, worth checking out and I can’t wait to see how it will shape in the feature. If you want to support a game with a great potential well…this is the one!"
    - Dionysis Spinos, Grab The Games

Steam Store Page
Steam Page store.steampowered.com/app/530930.


About My Next Games

Boilerplate
We are a small indie studio based in Częstochowa, Poland with an ambition of creating unique, high quality games. Currently we’re working on our first project - Soulblight, a top-down roguelike/roguelite build around a literal meaning of RPG.

More information
More information on My Next Games, our logo & relevant media are available here.


Soulblight Credits

Jakub Lisiński
Game Design, Code

Witold Trzcionka
Art

Jerzy Zalewski
Story Design

Jakub Gawlina
Music/Sound Design

Konrad Pawlus
Additional Design


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks