Three years in the making, SOMA is a unique continuation of Frictional Games' signature style of explorative horror, provocative storytelling, and unfathomable tension, free of distractive cut-scenes and combat. SOMA is coming to PC and PlayStation 4 in 2015.
This was a GREAT rollercoaster of scares, feelings, great development of the even better story that is so geniusly crafted and told...
Who played Amnesia TDD and the the predecessors 'Penumbra', he HAS TO play this SOMA too! No buts, ifs - you HAVE TO!
10/10 is what I give the game, it deserves it!
Wow, first there was Penumbra series I was so excited to start playing those.. played all the series and love it. Then frictional released Amnesia which was super-exciting, thrilling, amazing and one of the most nerve-wracking experiences I ever felt in my whole life and this continued years, because people created so original and unique mods and used different experiences, things and I played those over nearly 1000 stories from beginning to an end. What a gem amnesia still is.
Then.. SOMA was released! I watched every freaking trailer and I loved how different this is going to be and IT IS. First couple hours I feeled the atmosphere how unique it was and when I was progressing even further then everything feeled I wasn't alone and I was really scared at this point. FG manages again to make something so scary I never expected to fear that much in some areas where enemies were lurking and walking slowly. This game has so nerve-wracking moments too and unpredictable moments I never expected, I hided too many times in a corner and weeped like a bitch it was that SCARY. I applaud FG again, because they did it again and I ******* my pants literally too many times. I loved so much that design and how every underwater part was maded all the chases, intense moments, puzzles and that story with Catherine and working together and figuring everything out, how we come to this? How we espace? and all the other mystery questions waiting to reveal.
Monsters are really terrifying and that "Scary effect" when screen is tearing it was really good idea to put that and make something different and not using same bluriness what Amnesia has when enemy is too close.
I never been more sucked-in story what this game is, it's beautiful, it's depressing at times, really sad and player really can feel the sorrow, but still brave enough to continue it and end it all.
Pos:
- Story
- Music
- Monsters (really scary ones too)
- Atmosphere
- Intense and terrifying chases
- Puzzles (really challenging ones too)
- Complicated map design which is awesome and unique
- Never expected and nerve-wracking moments
Neg:
- Sometimes I got FPS drops and not smoothly gameplay (average 40-50 fps)
- Maybe little longer it felt short after all
Amazing work Frictional again! This team got so much potential I'm eager to wait what they will create next! I'm proud to be long-time Fricitional fan and I always will be! Fantastic!
Amazing ride with new things and unique approaches - 10/10
A ******* masterpiece!
When SOMA's credits rolled, I was at a loss for words. This game was an emotional roller coaster, filled with moments of panic, tension, curiosity, and ambiguity. I can safely say this is by far the best horror game this year.
Pros:
+ masterful sound desgin and audio
+ a variety of enemies (at least 5) that behave differently
+ tells one of best stories I've ever seen
+ several very stressful, intense sequences
+ incredibly immersive, tense atmosphere
+ good length (between 9 and 11 hours of playtime)
+ you can make choices ( they don't really impact the story long-term but it's still cool!)
Cons:
- technical issues including low frame rates, minor bugs and lag spikes
- annoying puzzles
- too easy to run away from monsters
Overall: 9/10 Amazing ride. This was one of those games that got better and better as it went along and is a must play for any fans of horror, and/or story driven games.