Three years in the making, SOMA is a unique continuation of Frictional Games' signature style of explorative horror, provocative storytelling, and unfathomable tension, free of distractive cut-scenes and combat. SOMA is coming to PC and PlayStation 4 in 2015.
This was a GREAT rollercoaster of scares, feelings, great development of the even better story that is so geniusly crafted and told...
Who played Amnesia TDD and the the predecessors 'Penumbra', he HAS TO play this SOMA too! No buts, ifs - you HAVE TO!
10/10 is what I give the game, it deserves it!
Where do I begin with this game? I went in, expecting a plesent horror game developed by one of my favorite Indie developers. What I came out with? Something completely different. SOMA brings a new meaning to life, death, and what exactly a state of being is. SOMA stretches out to a terrifying branch of what one could call Cyberpunk. SOMA not only touches on type of philosophical questions that Cyberpunk media may ask, it hits the questions hard. This game doesn't use the common in your face horror, and scares, this game gives you ideas, and theories to think about that are so..Terrifying. This game gets under your skin and craws there, not only the story, but the gameplay too. It's really anxiety horror, it makes you fear what could happen. The storytelling in this game is wonderful, the gameplay is fun, the level design is brilliant, and the visuals are beautiful. There is really nothing bad I have to say about this game.
Wow, first there was Penumbra series I was so excited to start playing those.. played all the series and love it. Then frictional released Amnesia which was super-exciting, thrilling, amazing and one of the most nerve-wracking experiences I ever felt in my whole life and this continued years, because people created so original and unique mods and used different experiences, things and I played those over nearly 1000 stories from beginning to an end. What a gem amnesia still is.
Then.. SOMA was released! I watched every freaking trailer and I loved how different this is going to be and IT IS. First couple hours I feeled the atmosphere how unique it was and when I was progressing even further then everything feeled I wasn't alone and I was really scared at this point. FG manages again to make something so scary I never expected to fear that much in some areas where enemies were lurking and walking slowly. This game has so nerve-wracking moments too and unpredictable moments I never expected, I hided too many times in a corner and weeped like a bitch it was that SCARY. I applaud FG again, because they did it again and I ******* my pants literally too many times. I loved so much that design and how every underwater part was maded all the chases, intense moments, puzzles and that story with Catherine and working together and figuring everything out, how we come to this? How we espace? and all the other mystery questions waiting to reveal.
Monsters are really terrifying and that "Scary effect" when screen is tearing it was really good idea to put that and make something different and not using same bluriness what Amnesia has when enemy is too close.
I never been more sucked-in story what this game is, it's beautiful, it's depressing at times, really sad and player really can feel the sorrow, but still brave enough to continue it and end it all.
Pos:
- Story
- Music
- Monsters (really scary ones too)
- Atmosphere
- Intense and terrifying chases
- Puzzles (really challenging ones too)
- Complicated map design which is awesome and unique
- Never expected and nerve-wracking moments
Neg:
- Sometimes I got FPS drops and not smoothly gameplay (average 40-50 fps)
- Maybe little longer it felt short after all
Amazing work Frictional again! This team got so much potential I'm eager to wait what they will create next! I'm proud to be long-time Fricitional fan and I always will be! Fantastic!
Amazing ride with new things and unique approaches - 10/10