Just one month after the release of the last patch we are releasing a new patch today, on the 8th birthday of your favorite game ;)
Incremental patch 33900 or 33910 -> 33920 (6MB):
Soldnersecretwars.de
Full installer 33920 (491MB):
Soldnersecretwars.de
Changelog version v33910 to v33920:
Source
- fix for a client crash related to muzzlefire rendering
- fix for a rare client crash related to vehicle weapon firing
- fix for client freezes when shooting weapons with high firerates on clogged up servers
- the game now checks for space when the player tries to start creating a medi station
- removed dot in the crosshair for vehicles as well
- the crosshair now flashes in ironsight mode when the player hits a target
- server admins can now set the advance gameminutes setting for night and day seperately
- mobile respawns of the own team are now displayed in the commander mode
- the submarine ASDS now serves as a mobile spawnpoint
- infrared targets can now be locked without using IR vision
- the shadow of rotor blades is not properly rendered when rotor reaches its maximum frequency
- the Scuba Kit is now used automatically when a player enters water
- the Scuba Kit icon no longer disappears when the player is diving
XML
- the game client no longer crashes when the player drives an Abrams tank into deep water
- the AA10-Alamo anti-air rockets (used by Russian Aircrafts) now hit their target
- the helicopter Mi-24 Hind can now target IR targets as well
- dispersion of vehicle mounted gatling guns increased
- guided anti-ground missiles can no longer lock on ships
- adjusted the number of unguided missiles for several aircrafts
- tank and helicopter pricing slightly adjusted
- reduced prices of weapons Saiga and HK MR762
- reduced score penalty for teamkills and slightly increased score for kills (also commander score)
Models/Textures
- the flag icons in the capture area, compass and commander mode are now slightly transparent
We wish you a lot of fun with v33920 :-)
Happy birthday Söldner Secret Wars!