Valchion is a action RPG with retro graphics and simple mechanics. It features bright, GameBoy Color-styled visuals, and a (hopefully) memorable soundtrack. It should be released for Windows, Mac OS X, and Linux. It's also being made with the Blender Game Engine, which features fast game creation and no time spent exporting to an external engine.

Post news RSS 4-16-12 Progress

Some more progress made for Soldier Of, including more attention to lighting, better enemy awareness, and more map progress.

Posted by on

So, I was going to post just a couple of pictures, but I seem to be making somewhat rapid progress, so I decided to just write a news article about how things are going so far.


I've been working on Soldier Of a bit in the past week or so, and it's been coming along. I've been working on the maps, as well as adding new features.


Now, enemy guards can be alerted by their allies on the same map. This means that stealth will play a bigger part in the game, since you can easily become outnumbered if you alert a guard. Fortunately, when you leave a map, the alert will reset and the guards will go back to where they were beforehand.

Another feature is that I'm making the HUD at the top persistent (it doesn't go away). This is nice, since it lets you know what your health and ammo is, though for those who don't like it, you should be able to turn it off (it will appear only if you go to the pause menu).


I'm also experimenting with lighting, the sewers being the first candidate so far. I should have more good-looking lighting effects in the future. There's no reason why this game can't look better, so I should try harder to achieve better graphics. The pic's a bit dark - I think I lightened it since then. :)

To follow my game development progress, you can subscribe to my YouTube Channel, or follow me on Twitter.

That's all for this mini-update. Thanks for reading.

Comments
JonnyBoy0719
JonnyBoy0719

This game reminds me of old ps1 games :'3

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SolarLune Author
SolarLune

Then I'm doing my job correctly. :)

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Pelk
Pelk

This is awesome!
If only it had bumpmapping... JK
Keep up the good work!

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SolarLune Author
SolarLune

Heh, I would like to see bumpmapping on some pixel stuff, but it doesn't really look good... If I could find a way, I might try it on newer projects...

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CloneWarrior85
CloneWarrior85

Really nice progress :D

Keep it up ^^

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HoundsTooth
HoundsTooth

more posts more posts, and sparky too!!!!!

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eryxsid
eryxsid

Great work as usual.. I've been following this verry closely since release and I must say it gets better each time you release more news and updates.

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