Valchion is a action RPG with retro graphics and simple mechanics. It features bright, GameBoy Color-styled visuals, and a (hopefully) memorable soundtrack. It should be released for Windows, Mac OS X, and Linux. It's also being made with the Blender Game Engine, which features fast game creation and no time spent exporting to an external engine.

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What Am I Working On?

News

Yo!

This is just a little update post to say what I'm working on now and link my current project, for anyone who's still interested in me as a developer or my older projects. It's called Shakecan Games, and is a label for games I make "under pressure" so to speak. As of the time of this writing, I've already completed a couple of games and am looking forward to making more. Check it out!

Oh, and I'm back on IndieDB posting this here on Valchion's page because I'm trying to make sure as many people as possible know about my projects. I'm planning to continue development at a goodly pace, and a lot of my old ideas for games will carry over into my new stuff. So I'm sure you'll see some things like Valchion, Sparky, and Misshoni from me very soon.

Thanks,
Sol

Valchion Has Been Suspended

Valchion Has Been Suspended

News 10 comments

After a bit of thought, I've decided to suspend development on Valchion.

Development Continues / Resumes / Restarts / Whatever!

Development Continues / Resumes / Restarts / Whatever!

News 9 comments

After a bit of a long break, development has begun again on Valchion. Hurrah!

Valchion Demo V0.2 is Out for Windows, Mac, and Linux!

Valchion Demo V0.2 is Out for Windows, Mac, and Linux!

News 8 comments

The second demo for Valchion is out for Windows, Mac, and Linux!

Work Continues

Work Continues

News 6 comments

Work has resumed on Soldier Of (as you can see from the images and video that I've posted recently, as well as this news post right here!).

RSS Files
Soldier Of Demo #1 - 5-5-12

Soldier Of Demo #1 - 5-5-12

Demo 4 comments

A playable demo showing my progress in developing this game as of 5-5-12. So, use the arrow keys to move, and X and C to use your primary and secondary...

Comments  (0 - 10 of 40)
shackra
shackra

Quick, how did you make the dialogs and its logic on Blender?! Have you any tutorial about it? The stuff like the "!" and the dialogs are pure 2D? if yes, How did you make it on Blender 3D? :O

I just get hypnotized with beep-beep-beep of the dialogs :'O

Awesome game!!

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SolarLune Creator
SolarLune

Well, I do it with Python. The dialogs and "!" are both 2D sprites, of a sort. I'm using a GUI module named BGUI to handle the drawing of the icons and text.

And thanks!

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shackra
shackra

:'O

Thanks for the reply!

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blueprintrandom1
blueprintrandom1

Hey, Solar, this plays like the old squaresoft games, in other words my childhood :D

I <3 this game

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ildamos
ildamos

Whoa! 8-bit graphics w 3D lighting. Nice!

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KRBL
KRBL

DAMN i want...play this... NOW!!!
great work with the tracker i LOVE chiptune sounds :D

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Fully-Metal
Fully-Metal

shut up and take my money! whens the beta released? the visual style is epic. I don't think I have seen a 8bit game use blender :) best of luck getting done so we can buy (or beta test ;) btw like the main character :)

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SolarLune Creator
SolarLune

Thanks a lot. I'll be resuming development on this in a week or so. I should be able to come out with another demo soon, as well.

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thelastinuit
thelastinuit

The game seems so awesome and retro. The OST is quite awesome!

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SolarLune Creator
SolarLune

Hah, wow, thanks! I appreciate that!

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thelastinuit
thelastinuit

I mean, I might be biased 'cause I just love retro games. But anyway, it's just awesome! Keep it up!

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