A full-fledged expansion to the original, Sins of a Solar Empire: Rebellion draws you even deeper into the galactic struggle for supremacy with appealing new factions, terrifyingly cool new ships of all sizes, enhanced lighting and particle effects for increased visual pleasure and all-new victory conditions.
Small completion. Added work with Hardpoints... bit Bug fix...
This version while without export to TXT!(Work in progress(may be on this week will be finished))At this time remove a bit bugs. Added work with Hardpoints (may be standart tools better but i try)
lot of ideas (on an example - render to game images (brushes and Etc.))
Work with Hardpoints :Open [Sins TXT Tool][+ Hardpoints workshop] [Hardpoint info] - show info about selected hardpoint (Name,Position,Orientation), filter by Point class * [Add hardpoint] - before pressing ,Select model (Editable mesh). Select hardpoint from list or type manualy (this must be correct name for Sins Engine) Distanse from surface - distance from mesh faces to hardpoint (hardpoint tracking by mesh) Rotation angle - self explain. after pressing [Add...] move mouse in ViewPort over Model and hardpoint wil be slide on a surface.If holds[Alt][Ctrl][Shift] and drag with LMB You can rotate Hardpoint around axis. Right click or [ESc] - Finishes work.Certainly probably and standard editing. * - this depends on an option "Convert coordinate system to Max"