„Shinigami – Incarnate“ is a 2D Action-Adventure that is build on the well-proven, classical platform game genre and it is merged with deep roleplay and fast-paced action elements. The affecting story is set in the mystical world of Japanese mythology.
I'm sorry that so much time passed, but we are currently pretty busy with working on a trailer we want to release with our kickstarter campaign we're planning.
The trailer will be about two minutes long and will tell the pre-story of our game. That means it will handle all the things that happened before our main story. Of course there will be much japanese mythology stuff combined with our ideas.
Our inspiration for this is especially the trailer of Guild Wars 2 but we want to give it all our typical asian style so it fits to our game.
This will be much work but Alex has some experience in making trailers and he thinks this will be no problem for us to do! :)
I'm already practising drawing backgrounds and landscapes, I think that could be useful someday - not only for this trailer.
Apart of that we are still working a bit on our prototype, Javier is currently making 3D models of some traps, and we are planning further story and characters so everything fits together.
Patrick and Mark are also doing much PR stuff and are always in contact with companies or people that eventually want to help us to get forward.
So I'm very excited how this all will turn out!
See you guys!
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Nice game...somewhat reminds me of Muramasa Demon Blades
I hope the battle system will be as interesting in this game as it where in Muramasa
we'll make sure to offer an wider set of different attack combinations by allowing different attacks on a weapon type basis :)