Shing! is - as we like to describe it - a beat’em’up 2.0. A unique mix of good old arcade gameplay, combined with modern graphics, innovative control scheme and robust combat mechanics. Hordes of enemies, gallons of blood, giant boss fights – it’s all here. Unique control scheme? Check. Sharp, colourful graphics? Check. A funny plot with interesting characters? Check, check and check! The 4 playable characters are Yokai hunters – deadly warrior monks, tasked with defending the realm from a sudden onslaught of mythical beasts. While trying to recover the legendary Starseed, they will trek through crowded cities bathed in neon light, ash-covered ruins of ancient civilisations, noxious swamps hidden in mists and many other exotic locations.
Polish Beat'em'up Shing! has been released for PC and PS4. For this - we created a new, action-packed Launch Trailer.
shing! launch trailer
We created a short developer diary, regarding Shing! - our upcoming Beat'em'up game.
shing! - dev diary. how to make beat'em'ups fresh again!
The beta features the game’s first two levels, two boss battles, a tutorial, and local co-op for up to four players.
shing! beta test are live!
We would like to present to you our official Keyart! Made by talented Kate Niemczyk [Marvel, Blizzard, Imagine, Dark Horse]!
official keyart for shing!
Here it is! 15 minute gameplay video of Shing! - vertical slice of the game.
15 min of shing! gameplay available!
First look at our Axe Man! Wilhelm is one of the playable characters in Shing!
wilhelm - new playable character for shing!
So we finally got a proper logo of the game. It's colorfull, edgy, and shiny!
final shing! logo is here!
After Digital Dragons [Gamedev conference in Poland] we decided to share a small portion of gameplay with you guys. We received so much awesome feedback...
first shing! gameplay sample
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