Shallow Space is a 3D Real Time Strategy game inspired by Nexus: The Jupiter incident and Homeworld. Shallow Space focuses on organised mass RTS space combat in a fully 3D environment. Ships in Shallow Space are nearly always grouped into Flotillas and Wings, and orders issued to these structures cascade to the subordinate members. Rather than stressing out clicking on the units or dragging selection boxes during the heat of battle, standing orders are issued in advance leaving you to zoom around, activating abilities and arranging support and reinforcements. Should the tide turn in battle traditional control is still available.

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sithpal
sithpal - - 733 comments

more reasons i cant make video games lol

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mawhrin-skel Author
mawhrin-skel - - 522 comments

lol why's that buddy?

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Description

Quite a bit of work has gone into sharpening up the fonts (which is waaaaaay more hassle than it really should be!!) some of the work on the ship build screen makes it's way into the tactical arena with basic information now displayed on mouse over.

I had a play with some larger battles and the turret optimizations are holding up sweet, the next video will be shot at 60fps from my laptop - I worry a little about the handling, the click drag selection box becomes an absolute must in the heat of combat so I'll likely put some work into making it play nicely with the enforced formations.

All in all good progress, looking forward to seeing your virtual faces after showing the next video...