The story for this game started over 10 years ago (in 2002) and has since then been re-written several times over. The actual game has been in development since April 2014 though it's been a little slow going since I currently work full-time (I work on this game in my free time), am the only programmer and the game designer. A good friend and awesome artist of mine is currently working on all the artwork for my game from 3d models, concept art, etc. In the past few months I've been picking up speed on getting work done so hopefully it'll be finished by next year *crosses fingers*

I won't go too much into the plot right now but what I can tell you about the game is this:

  • Its a strategy-RPG game that play similar to other strategy games like Fire Emblem and Xcom
  • There are 18 characters that you can find and recruit to your team throughout the game with opportunities to recruit randomly generated allies as well, they aren't as strong as the story allies but they can have more customization options
  • 18 Masteries (final job classes) to pick from with the option to combine minor job classes to discover hidden abilities
  • Discover hidden locations and many side-quests available to take you to different parts of the world
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Seraphim: Rise of Angelis
Platforms
Windows, XONE, PS4, WiiU
Developer
EbilEmpire
Engine
Unity
Contact
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Release date
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Style
Theme
Fantasy
Players
Single Player
Project
Indie
Statistics
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672 (1 today)
Last Update
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2 members