Secret of Escape is a fast-paced stealth game, you control a man named Thomas, trapped out in the middle of nowhere inside a complex building run by a mysterious and psychopathic host known only as Dyer. With a series of explosives strapped to his body and a camera following his every move, Thomas has to play Dyer’s game in order to survive. If he can make it through all of Dyer’s levels, and find the keys to in the levels, Thomas will leave free. The game has numerous levels with one main goal, you start from a green zone and you have 15 seconds to reach the red zone where the timer stops. If the timer reaches zero, the explosives on Thomas’ body will detonate, killing him instantly. However all the levels are filled with death traps…Mines. Spikes, Vision Based Turrets, Sound Seeking Androids and more. Just don't forget, do not let time run out.

Post news Report RSS Secret of Escape is Delayed

Unfortunately, Secret of Escape is delayed due to business and personal issues. I'm currently not in a good state to release the game, and I need more time to make it great.

Posted by on

Hey everyone. In my last post, as well as at Norwich Indie Games Expo,
I mentioned that I planned to release Secret of Escape on October 26th,
this Saturday, well unfortunately that won’t be possible.

There are three reasons as why I’m delaying Secret of Escape:

1) Business Issues

Believe it or not, games development isn’t my only means of work. I
need to deal with some issues with other places I work at before I’m
able to release this game, or any game that I’m currently working on
during my spare time.

2) Personal Issues

While my personal life is going alright, very recently a lot of
things have happened which has pretty much worn me down too much to
focus on games development. It sucks, but it’s best if I am able to
release my game when I’m in a more focused state of mind.

3) Polish

As my first commercial game, I want it to look, feel and sound great.
I don’t want a rushed project, nor do I want a project that I feel is
incomplete. By giving myself more time, I’ll be sure to make a decent
game for you all to play.
Thanks to all of you who support me and show your interest, I’ll be sure to not let you guys down!

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