SCP-Nightmares is a game based on the SCP Universe about a Class-D from the SCP-Foundation who is captured. He is broken out by people who are in the Insurgency, who tell him to break out SCPs. When he breaches containment of one of the most lethal SCPs: SCP-080, he falls asleep and wakes up in chaos, the chaos HE created. To stop this, his goal is to recapture all of the breached SCPs and escape, all without the Foundation or the Insurgency catching him. In the game, if you lose health, you can sleep to regain it, but you can have nightmares, and scary ones. If you have 6 nightmares in one game, you lose. :173: :106: :096:


People involved in the making of this game are:
BirdaoGwra - Game developer, coder,scripter, project manager, and map maker.
Wiggly Waffle - Storyline writer, map design, musician, and promotional director.


Sleeping Mechanic: Okay, so as I said in the GDD, one of the main game features in the game was sleeping.
Here is the feature description as I wrote on the IndieDB page:

In the game, if you lose health, you can sleep to regain it, but sometimes you have nightmares. This has been implemented so that you can regain health. We all know how hard that is in other games. Also, if you sleep you have a 20% chance of having a nightmare, with storyline. These "nightmares" consist of normal daily activities, like having a picnic or taking a jog down the street, but are filled with jumpscares.
Well, I have a little to add and edit:
Each section of the map has two beds. You can sleep in each bed four times. You have a 100% chance of having a nightmare if you sleep all four sleeps, which means you have A 25% nightmare chance per sleep. All of the nightmares have a storyline, and the story continues the next time you have a nightmare.
NOTE: All of these dreams are interactive, but there are no objectives.

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There will be a demo soon. Soon meaning in a while, because of challenges and obstacles we face at the current moment. These challenges include:


1.Texturing - Wiggly Waffle has written the story, but needs to describe the setting so things can be textured. Birdao has been busy working on the rooms, but not much of the texturing. We need an extra texturer and possibly a new modeler that is familiar with the SCP universe: www.scp-wiki.net

2.Voice Actors
- There are a lot of voices included in the story, so We need a lot of voice actors with both U.S. and U.K. accents, ability to scream loudly, and we need male, female, and child voice actors.

That's all we need right now. Maybe some better ambient music, but that's all so far.

The Storyline Completed and Popularity On IndieDB

The Storyline Completed and Popularity On IndieDB

News

The entire storyline for SCP-Nightmares has been completed. It has taken me a while, but it is over with for now, until severe edits are needed to fit...

Social Media and Game Engine (CHOSEN!!!)

Social Media and Game Engine (CHOSEN!!!)

News

We have made several websites and ways to get in contact with the team, so we will provide them below. These sites include a tumblr, a website, an SCP-C.B...

The Sleeping Mechanic

The Sleeping Mechanic

Feature 1 comment

I edited this... well, a lot, so I thought I would edit this EVEN MORE. I sent this to the developer, and I said, "HEY, WHY NOT PUT THIS ON INDIEDB?!?!?!?...

RSS Files
The Progression Pack V.1.5

The Progression Pack V.1.5

Other

The progression pack is a folder containing all of the progress put into the game like the pictures, screenshots, music, and even the Game Dev. Doc (DOES...

The Progression Pack V.1

The Progression Pack V.1

Other 1 comment

The progression pack is a folder containing all of the progress put into the game like the pictures, screenshots, music, and even the Game Dev. Doc (DOES...

SCP-Nightmares Soundtrack

SCP-Nightmares Soundtrack

Music 2 comments

This is the official free soundtrack of the game SCP-Nightmares. All of this music has been made originally and isn't copyrighted whatsoever as of 12-27-13...

Post comment Comments  (10 - 20 of 28)
TuNeko
TuNeko - - 21 comments

This looks cool x)

"You have a 100% chance of having a nightmare if you sleep all four sleeps"

What do you mean by "sleep all four sleeps"?

Ah, yes. I think you have to give "SPOILER" tag before the "nightmare" section. I almost break my excitement by reading it. Just saying ;)

Good luck on your progress, anyway

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wiggly_waffle Creator
wiggly_waffle - - 36 comments

"This looks cool x)"
Thanks. Each and every person that gives support means a lot to us.
"What do you mean by "sleep all four sleeps"?"
Each section of the map has two beds. You can sleep in each bed four times. You have a 100% chance of having a nightmare if you sleep all four sleeps that a bed has, because you can sleep in a bed four times. Out of those four, there is a 100% chance you will have one nightmare.
"Ah, yes. I think you have to give "SPOILER" tag before the "nightmare" section. I almost break my excitement by reading it. Just saying ;)"
I probably should.
"Good luck on your progress, anyway."
Thank you again. I haven't worked on the storyline for a while, so I should get back to it now!

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TuNeko
TuNeko - - 21 comments

If I used the possible four sleeps in a bed, I'll have 100% chance of having nightmare. You described that each sleep gives 25% chance of nightmare.

Let's just say, I slept for the first time. That's 25%
Then the next sleep, will the chance rises to 50% or stay 25%?

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Guest
Guest - - 690,421 comments

No, that is completely untrue, The Sculpture could work, just as an cameo or easter egg.

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wiggly_waffle Creator
wiggly_waffle - - 36 comments

Yes, as a cameo. We already have SCP-096 as an Easter Egg, but I guess I could fit SCP-173 into the story somehow.

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Guest
Guest - - 690,421 comments

Just a wild suggestion from anon, why dont you include other npc d-class tht could aid you in capturing Scp-173?

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wiggly_waffle Creator
wiggly_waffle - - 36 comments

Well the idea was that they died freeing SCPs, and that there wouldn't be anyone else to help you. The Foundation itself and the Insurgency are both against you, so in the game there is really no one to help you. The development team was thinking of adding co-op modes and missions to those co-op mode, but adding all of the local-server-IP-coding would probably make the development process like a year longer, and then fixing bugs would be even longer.

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Guest
Guest - - 690,421 comments

Never mind, 173 could play a major role via patrolling it's chamber.

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wiggly_waffle Creator
wiggly_waffle - - 36 comments

SCP-173 may or may not be in the released Beta version because I, the writer and creator of the whole SCP-Nightmares idea itself believe that SCP-173 might be to hard to contain without the MTF's help. Along with all of the other SCPs, 173 would probably make someone rage quit our game, and we don't want that.

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Guest
Guest - - 690,421 comments

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.Bach
.Bach - - 482 comments

Tracking ^^.

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wiggly_waffle Creator
wiggly_waffle - - 36 comments

Thanks! Hope you are interested!

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