This game is developed by 12 students at The Game Assembly. Sangre por Sangre is an FPS set in Mexico and you take the role as a cop to eliminate a drug corporation. NOTE: THIS GAME REQUIRES A DX11 COMPATIBLE GRAPHICS CARD TO RUN. Also make sure to have at least 4Gb RAM for an optimal experience.
Post Mortem
14/07/14
Group name: Pixel Perfect
Work categories in the group that were involved: 3D Artists, Level Designers & Programmers
Genre: First Person Shooter (FPS)
Duration: 9 weeks
How did you as a group decide to make this game?
Our second to last group project was a first person shooter game. So for our last project we thought it would be a fun idea to continue and really polish that game.
How do you think the process worked?
We had a rough start due that the focus of the group was directed towards other things, such as getting internships. We worked very agile as well, and we might have taken it to a far too extreme level where we lost structure and planning to succeed with our FPS game. Our testing was very narrow focused and we never really tested the game as a whole, which led to a lot of problems emerging too late in the project.
What do you feel went well?
Although we had a lot of problems, we were pretty good at handling and solving them. We were also very pleased with our motivation, morale, communication and teamwork throughout the project.
What do you feel you would have done different if you had a chance to do it again?One of the most important things we would have done differently would be to test the game together as a group more frequently. Also, not to have taken the term “Agile” too lightly and therefore make better plans and priorities. We should also have evaluated our game better, especially the code base. Simply put, we should have had a better overview.
How did the promoting of your game in the social media go? Why do you think we want you to promote your game?
The promoting did not go as well as it should have due to the lack of interest because our game did not reach our expectations. The reason our teachers wanted us to promote our game was for us to understand the importance of reaching a crowd during the process of a game and after it is complete.
Yours sincerely,
Pixel Perfect
The game has now been officially released. You can download the game under the Downloads tab. Have fun!
Weekly update, for two weeks! It has been two busy weeks and a lot of refactoring has been done.
This is the first weekly update. A lot need to be fixed for Nordic Game Conference.
Sangre por Sangre is an FPS set in Mexico and you take the role as a cop to eliminate a drug corporation. NOTE: THIS GAME REQUIRES A DX11 COMPATIBLE GRAPHICS...
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Well, I am 100% certain I have a DX11 compatible graphics card, but I can't seem to launch the game.
This looks amazing I on the otherhand cant do anything like this ...yet.
Is Pixel Perfect in need of a video game music composer for "Sangre Por Sangre"? I am a music composer and just happened to have written some music that would be perfect for an FPS set in Mexico. I'm willing to work for free and can provide an original music score/soundtrack.
Here is a piece of music that I think would work very well for this game:
If you like what you hear, please email me at BrandonRomauldMusic@yahoo.com
well i actually am a horror game developer and i am asking myself if you know some good tracks and if you want to be in game development contact me @ BrushyTortue@gmail.com or on skype @ christian.lavoie85
I put together a short soundtrack demo: Youtube.com
It is still a work in progress, for example the last track which I'm calling "The Takedown", just ends abruptly for now but I'm still working on it. So please let me know what you think, and if there is any chance my music could end up in the game.
And I'm just curious is this a 2D game or a 3D game?