Salvation Prophecy is a space epic. Four warring factions battle over control of the known galaxy. Space stations and planet colonies endure constant assault. You begin your journey as a soldier recruit. Through intense planet and space battle, your combat skills will be put to a grim test. Success is rewarded with powerful skills, combat gear, and ship upgrades, and you may rise in rank to become commander of your faction. Lurking in the dark recesses of the universe is a threat foreseen by an apocalyptic prophecy. A danger far greater than mankind's endless battles. The pursuit of the prophecy leads through distant alien worlds with deadly creatures and untold secrets. A chance for redemption, if only we find our way through that dark hour.

ddabrahim says

5/10 - Agree Disagree

I have played only the demo. Personally I found very boring the battle ground, the fight on the battle ground, also the space. Everything is boring so far. The visuals also including animations very poor. I rate this 5\10 only because the idea behind the game is great and as far as I know, only one person developing the game which is laudable. A bigger development team with bigger budget could make this game epic. The developer should hire some people, make something playable or even a pre rendered animation would do and start a quickstarter project. Once the game is playable, release an alpha version on steam. Maybe also worth to use a different engine that could fast things up, for exampe Leadwerks, UDK, Unity.

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Highest Rated (9 agree) 9/10

I've played through the game once, and I have to say it really exceeded my expectations. Although the game suffers a bit from repetition, I feel like it's really got a good tempo; let me explain what I mean by tempo. There's always something to do, and you're (until near the end) always getting stronger in some way. The best way I could describe it is to draw comparisons to Pirates!. New mission types are introduced at a reasonable pace and keep the game interesting. Maybe you'll start out doing…

Aug 3 2012 by Ysengrim