Sailors of Steel is on Steam Greenlight! Sailors of Steel is an open world adventure game where you play as a pirate captain to gain control of the seas. Pillage from enemy ships to get loot, and spend the in-game money to upgrade your ships. You may start as a lowly skiff, but given the right captain, you can grow into a mighty Ship of the Line! Assemble large fleets by recruiting fellow pirates, and spearhead a rebellion against the Royal Navy!
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I'm really happy to announce that Sailors of Steel has been greenlit, after 71 days on Steam Greenlight. Thank you guys for all of your support! Sailors of Steel is still in a bundle over on Groupees. The bundle ends in a week or so, so be sure to pick it up! Purchasing it on Groupees gets you a free steam key once Sailors of Steel has been released!
I really look forward to making this game as good as I can make it!
Also, a new method of delivering updates in the works! To prevent users from constantly checking for updates, a launcher will be used, which will automatically download updates as necessary. This should allow for much smoother and easier downloads and updates. The UI and the look of the launcher is mostly place-holder right now, but it should do for now.
Also, Steam Trading Cards might be coming in the future, so here are the preliminary images for a few of them:
Sailors of Steel now has online multiplayer! It's an early alpha, so be sure to let me know about the bugs!
Sailors of Steel is now going paid, however all existing users will remain to
Sailors of Steel is now going free to play! The full game will be uploaded into the files page!
Maps are now randomly generated when a new game is loaded! They will persist, too! Custom map support is on the way!
Added an EULA, UI bug fixes, fixed world boundaries, and new Demo!
Added an EULA, UI bug fixes, fixed world boundaries, and new Demo!
Added an EULA, UI bug fixes, fixed world boundaries, and new Demo!
Many bug fixes, recurring ocean transparency gone, along with much better map randomization.
Many bug fixes, recurring ocean transparency gone, along with much better map randomization.
Many bug fixes, recurring ocean transparency gone, along with much better map randomization.
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