An unnamed hero encounters a strange cave which is inhabited by a wizard who tells him that beyond the portal in this cave lie infinte treasures ready to be looted... but the many rifts beyond the portal are not so easy to be looted as the cosmical force only allows a certain number of steps before collapsing, destroying everything inside, be it the treasure or the looter. The player has to decide when he wants to leave the rift, if his health reaches zero, he dies and all his belongings are gone. The rifts are filled with a few time-extanding hourglasses, so if he finds any, he can progress further. The wizard's cave, the entry point, has a treasure chest, where the hero can stash his loot, ready to be equipped at a later stage of his pillaging ... unfortunately the chest is gone when the hero dies. His only hope are the rift-crystals, which can save up a few items for his next raid, allowing him to progress quicker throught the starting areas the next time

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