What does it take to be a hero? An age-old question leads Leif on an adventure to a world beyond mortal comprehension. Join our hero and his magical ally on an epic quest to meet loyal friends, fight hordes of enemies and solve mind-bending puzzles. Will he find his way back to the world of the living?

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All new epic Intro Song - Story Trailer

All new epic Intro Song - Story Trailer

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I am very happy to share this epic Intro Song for Leif's Adventure: Netherworld Hero with all of you!

2021 an honest Indie Game Developer Review

2021 an honest Indie Game Developer Review

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2021 - A Review! A long time ago! When you're tackling a big project, such as writing a book, making a film, or, as in my case, developing a game, you...

Dev Hour - Let's build a level

Dev Hour - Let's build a level

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Join me working on the gray box version of the sulfite ground level. Find out how I approach level design and see me building the level brick by brick.

Latest news from the Netherworld

Latest news from the Netherworld

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Check out the latest news from the Netherworld. New Features, new Tips, and some development updates! Let's go.

New Demo of Leif's Adventure out now

New Demo of Leif's Adventure out now

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New DEMO of Leif's Adventure available! Dive deep into the worlds of Leif's Adventure! Equip yourself with new weapons, potions, and armor before you...

How a marketing illustration is born

How a marketing illustration is born

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I show all the secret moves in this time-lapsed video of the spider illustration for Leif's Adventure.

Let's have a look at the ghostly sidekick of Leif's Adventure

Let's have a look at the ghostly sidekick of Leif's Adventure

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Leif and Ghost are an inseparable team in Leif's Adventure. But what can Ghost exactly do besides looking cute? Let's have a closer look.

Hamburg Games Conference Tour

Hamburg Games Conference Tour

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Today we'll have a look at the awesome Hamburg Games Conference the first-ever online-only in-game conference powered by the tech of Super Crowd!

A closer look at the weapon and armor system

A closer look at the weapon and armor system

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In this article, I walk you through the gameplay features and give you an exclusive insight into the battle system, weapons, and armor and what Leif will...

Leif's background story

Leif's background story

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Every hero starts with a dream in his heart, but Leif started with a nightmare that haunted his dreams. Learn more about our protagonist's background.

How I breath lief into a new level

How I breath lief into a new level

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Leif's Adventure is coming along nicely. Have a look at the latest game development updates.

December Dev-Vlog - Coop Monster-Hunt!

December Dev-Vlog - Coop Monster-Hunt!

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The December dev-vlog update is here: We have a very special episode of OneManOnMars Dev-Vlog today! Melina, my wife is joining me on a monster hunt!

Reconstructing a level

Reconstructing a level

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It is time for a new Dev-Vlog. Today, I talk about how I rework the hub level of Leif's Adventure and go through the process of sketching, creating, and...

Illustration Workflow

Illustration Workflow

Concept Art Tutorial

Leif's Adventure Dev-Vlog: In today's dev-vlog I talk about how I set up and paint this illustration, give tips and tricks, and share my thoughts while...

Gamescom @ home - how was it for an Indie-Dev?

Gamescom @ home - how was it for an Indie-Dev?

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Conventions are always a very special thing for every game developer. You can give your baby into the hands of the players and therefore of your potential...

Leif's Adventure @ the Tokyo Game Show

Leif's Adventure @ the Tokyo Game Show

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Back from TGS I sum up the experience of being at the biggest Asian games fair.

Second entry to the bringing enemies to life series

Second entry to the bringing enemies to life series

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I have a brand new episode of my dev vlog for you to watch. Today, I talk about the animation process for an enemy, but this applies to almost all characters...

New entry to development blog

New entry to development blog

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New entry to Leif's Adventure Dev Vlog. I talk about camera control in specific situations.