What does it take to be a hero? An age-old question leads Leif on an adventure to a world beyond mortal comprehension. Join our hero and his magical ally on an epic quest to meet loyal friends, fight hordes of enemies and solve mind-bending puzzles. Will he find his way back to the world of the living?
I show all the secret moves in this time-lapsed video of the spider illustration for Leif's Adventure.
how a marketing illustration is born
Leif and Ghost are an inseparable team in Leif's Adventure. But what can Ghost exactly do besides looking cute? Let's have a closer look.
let's have a look at the ghostly sidekick of leif's adventure
Today we'll have a look at the awesome Hamburg Games Conference the first-ever online-only in-game conference powered by the tech of Super Crowd!
hamburg games conference tour
Every hero starts with a dream in his heart, but Leif started with a nightmare that haunted his dreams. Learn more about our protagonist's background.
leif's background story
Leif's Adventure is coming along nicely. Have a look at the latest game development updates.
how i breath lief into a new level
The December dev-vlog update is here: We have a very special episode of OneManOnMars Dev-Vlog today! Melina, my wife is joining me on a monster hunt!
december dev-vlog - coop monster-hunt!
It is time for a new Dev-Vlog. Today, I talk about how I rework the hub level of Leif's Adventure and go through the process of sketching, creating, and...
reconstructing a level
Leif's Adventure Dev-Vlog: In today's dev-vlog I talk about how I set up and paint this illustration, give tips and tricks, and share my thoughts while...
Conventions are always a very special thing for every game developer. You can give your baby into the hands of the players and therefore of your potential...
gamescom @ home - how was it for an indie-dev?
Back from TGS I sum up the experience of being at the biggest Asian games fair.
leif's adventure @ the tokyo game show
I have a brand new episode of my dev vlog for you to watch. Today, I talk about the animation process for an enemy, but this applies to almost all characters...
second entry to the bringing enemies to life series
New entry to Leif's Adventure Dev Vlog. I talk about camera control in specific situations.
new entry to development blog
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