Rogue's Tale is a single player turn-based dungeon crawling game. The game takes place in a place called Frostmourn Keep and its underlying dungeons located in the World's End Mountains. The goal is to overthrow the current king of the Frostmourn Keep and become the new king. A demo version and game guide can be found on the homepage. Key features: - Classless character building where you can choose to be the kind of rogue you want. - Seemingly unfair, untimely and unforgiving deaths which are also permanent. - Ways to counter these deaths by learning the game mechanics. - Random dungeons and encounters. - 24 talents to build your character with. - 30 spells to build your character even further. - 30 heritages that make your next character stronger. - 30 challenges to complete once you get the hang of the game.

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Mage Armour rounds down while everything else rounds up (Games : Rogue's Tale : Forum : Report a Bug : Mage Armour rounds down while everything else rounds up) Locked
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Jan 23 2014 Anchor

All the effects in the game that take modifier/2, like Blade Flurry, round upwards. As far as I can tell, the general design principle is "round to the user's advantage". But Mage Armour rounds downward, so that at Stamina 12 it gives only +2 (whereas, for example, at Agility 12 Blade Flurry gives +3 hits). Is this deliberate?

Jan 25 2014 Anchor

Those that round up are mentioned on the guide, such as blade flurry. All others round down.

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