An antropomorphic roguelike with fast paced elemental combat!

Post news Report RSS Level Design Concepts

We started to build up the base for our game, both in level design and actual programming!

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We've been working on some stuff to show you guys!

We defined a total of 6 level layouts for Roguents. Some give the player a massive amount of space while others are meant to make our player feel entrapped.

The floor tiles are in purple, green tiles are bushes and black ones are holes.

Room01

Room02

Room03

Room04

Room05

Room06

So what do you think of them? If you like what you see consider following us on our other social media where we post other Roguents related development!

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