RitualPixels is a game that attempts to mix Super Mario 64 with traditional rpg features such as combat, classes, quests, and leveling, with a colorful aesthetic full of pixels and particles. Featuring four unique classes, and online co-op to match. You and your friends must create your heroes, level up, and fight through a host of worlds and there various dangers, all in a desperate attempt to, obviously, save the world!

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my introductory "Hello World" article to the people of indiedb!

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RitualPixels is a project i have been working on for the last few months, I enjoy making games and i always try to release only the highest quality product I can produce, and I plan to do no different with RitualPixels.

In these hopefully regular devlogs, I will be showing off whatever noteworthy features I am currently working on, this can range from art, to programming, to design, among others.

As for the game itself, I plan to have an open alpha/beta at some point in the future, within a few months hopefully, and I welcome(and encourage) feedback and suggestions that people have and I will do my best to respond when possible.

So with all of that out of the way, thanks for reading! Here's hoping the best for this series of devlogs!

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