Rinlo is an exciting new adventure game developed explicitly for Virtual Reality. With the use of complex puzzles, enthralling characters and the exploration of a steampunk dystopia, you will have the opportunity to immerse yourself fully in a story like no other.

Post feature RSS Rinlo - Designing our characters

Learn first hand how we designed and created the characters of Rinlo.

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Let us introduce you to Agatha, our main character as well as Graham and Edwin, Agatha's father. They are three of the characters that you will meet during your journey and they represent quite well the esthetics that we wanted to achieve with their design.

Rin ThreeCharacters 01

In this case, even if the world of Rinlo has a realistic look based on our own world, for the characters we opted for a more cartoonish style that will allow us to exaggerate their facial features and motions and make sure it’s more straight forward for the player to read what they are feeling at every moment.

In VR we don’t play with the same distances, sizes, or resolutions as in a flat-screen game. It is crucial to make the player understand at all times what the characters are feeling through their body language and by exaggerating their expressions. This design invites you to sympathise with the characters and identifies yourself with them.

Agatha poseref Small

Making them feel real

Designing the character’s looks and expressions is not enough to create a connection with the player. We need to make them look like they really can think and walk on their own independently. To achieve this we use different techniques. Some of them inherited from the realm of animation and others more grounded in the video game industry. One of these techniques is the use of Secondary Actions. Different possibilities that give the characters simulated individual choices. Eg: If you don’t move any of the controls for a while, Agatha will sit down on the floor and wait for you.

We hope you have learned something new about our game! If you are curious and want to learn even more we have an entire ‘Behind the Scenes’ webinar about the techniques and pipelines that come together in creating Rinlo!


I wait the release date. What about Agatha? It's a main character?
Btw, on videos or images the develop process looks good. I want to see same in game. ;)

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Gurashop Author


We release our Early Access version in two days (23/06/20) and have a free demo available on Steam until 22/06/20.

Yes correct Agatha is the main protagonist of our story but there are plenty of other characters to meet along the way!

The Gurashop Team :)

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