1. - Create your own world
  2. - Put a story on it, add races, classes and mods
  3. - Share it with thousands of players
  4. - Join us on Discord: Discord.gg

The game is an isometric free to play modbox MMO and the combats are strongly inspired from MOBAs. This is about having the freedom to do whatever you want and this is why we fashioned our experience system to be based on the time spent in the game rather than the activities done within it. The goal is to give you an endgame feeling right at level one.


Character's progression

There are no classes in ReWorld and experience points will accumulate overtime. The idea is to get the "endgame feeling" right at level one and give you maximum freedom.

The player will have points to distribute in both stats and skills when he level up.


Stats in ReWorld are designed to give the player real freedom to choose whatever he wants.

· Strength: Increases physical and magical damage

· Dexterity: Reduces recovery time and increases mana regeneration

· Intelligence: Increases spell radius and duration of positive/negative effects

· Constitution: Increases life and mana

This stats formulation gives you more control over the character and his role. For example, an intelligent warrior would be more effective in controlling the crowd but a strong warrior will hit harder.


Skill can be increased up to level 100 and this maximum is determined by the character's level. There will be two sections to consider, the maximum number of points in a single skill, and the total maximum number of skill point.

At level 1 the player will have a total of 100 points to distribute but can only spend a maximum of 30 points in a single skill. This way of doing things allows you to have an infinite number of possibilities and the freedom to create the style of play you want.

I invite you to join us on Discord, this is the best way to share your idea and what you think!

Discord: Discord.gg

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ReWorld is now one of the five finalist at Catapult contest!

More than 300 000$ in prize, the first position will be rewarded around 100 000$ in prize (this include coaching from Ubisoft, a trailer made by professional and many more!)

The final will happen on April 4.

For more information (in french): Catapultequebec.ca

ReWorld Online release the Dungeon Module on December 23

ReWorld Online release the Dungeon Module on December 23


Qwerty Studio bring ReWorld Online a free to play MMO where you can be the game master Create your own world, add the mods and create the story you want...

Our vision of the free to play

Our vision of the free to play


Properly monetizing a video game is both a major challenge and an extremely important subject for both players and developers. It is therefore necessary...


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Ooo this sounds cool.

Reply Good karma Bad karma+3 votes
MichaelSimard Creator

Thank you !!

Reply Good karma+2 votes
INtense! Staff

Looks beautiful, do you have a trailer?

Reply Good karma+4 votes
MichaelSimard Creator

Thank you !
The trailer will come this week, we are currently building it.

Reply Good karma+2 votes

Vraiment hâte de suivre le développement!

Reply Good karma Bad karma+2 votes
MichaelSimard Creator

J'ai hâte de pouvoir en monter plus!

Reply Good karma+1 vote
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ReWorld Online
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Qwerty Studio
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Latest tweets from @reworldonline

Our website is currently having some host issues, we're working on resolving this. Thanks for letting us know the website was down.

Sep 9 2019

Here it is, September 1st. We know we previously said we'd try to have playable content by the end of August, sadl… T.co

Sep 1 2019

Be the Game Master of your world. Create it, customise it, share it with players ! From simple settings to comple… T.co

Aug 27 2019

We just recently reached 150 Followers on twitter ! Let's get 200 ! Thank you people for supporting our project… T.co

Aug 25 2019

You're a content creator or reviewer interested in our game ? You play indie games, RPG, MMOs, MOBAs ? We need yo… T.co

Aug 11 2019

The dev team is working hard on the character creation UI, meanwhile i decided to pitch in to help out too... Maybe… T.co

Jul 30 2019

If you're wondering why the twitter is a little less active nowadays there's two reasons 1 - We're working hard o… T.co

Jul 24 2019

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