The next alpha currently under development will fix many of the known bugs and other issues that have appeared in the last few alpha testings.
Known issues:
In survival mode one of the zombies have been replaced by a zombie rat instead of spawning from the dead zombie body.
In multiplayer/bot mode there has been some issues with player models not showing up just floating guns making killing a lot harder to do.
Map optimization- Many of our maps players have had issues with the maps load times. To improve this We have decreased all maps by 25% and removed most unused buildings in the city map (decreasing load time by 30 sec.)
Gut points implemented - Our alpha 6.2 introduced our gut points which until now have been unused for anything. We will be adding uses for them this patch.
Online play - We are still having issues with configuring the server to decrease the chances of players cheating. We will be focusing on this for the next patch.