In Reus, you control powerful giants that help you shape the planet to your will. You can create mountains and oceans, forests and more. Enrich your planet with plants, minerals and animal life. There is only one thing on the planet that you do not control: mankind, with all their virtues and and all their vices. You can shape their world, but not their will. Provide for them and they may thrive. Give them too much and their greed may get the upper hand. * Control four mighty giants, each with their unique abilities * Terra-form the planet to your will, experiment with different terrain types * A complex system of upgrades and synergies allows for endless styles of play * Observe humanity, let your giants praise or punish them * Enjoy an interesting art style and a strong soundtrack * Enrich the planet with over 100 plants, animals and minerals * Unlock new content by helping humanity achieve numerous developments
Thanks to Indie Statik, I’ve discovered the game Reus, from Abbey Games.
I’ve bought the game yesterday and I’ve been playing it for a couple of hours and I can’t stop ! Great god game.
For a game maker like me that has always wanted to make a god game using a 2D earth shape like in Reus, it’s a huge feeling to play this game and the gaming experience looks far deeper than other kind of previous game with the same approach, so do not hesitate to buy it !
Except the fact that I don’t like the global menu (but the important ones when you're playing are fine) and that I haven't found yet a way to control time speed (maybe not implemented for technical reason that I understand), I really enjoy and recommend this game !
I’m really interested to see if this game, unlike Sim City, tend to make sustainable world….
Je recommande ce jeu qui me tient en haleine depuis mon achat, sans pouvoir m’arrêter !