What's new?
NEW FEATURES:
* new AI management
* AI heuristics system
* switch procedures between heuristic and FFSM AI
* tutorial scripts internal commands
UNDER THE HOOD CHANGES:
* separate memory management for different platforms
* functions for future unit types
* internal debug system for AI
* modified combat, retreat and movement classes
* optimized board rendering system
* optimized openGL rendering for better crossplatform compatibility
BUGS STOMPED:
* enemy AI unit management
* AI movemement procedures
Retaliation Path of War 1.25 Windows