Relíquia is a 2D, Top-down view, procedural generated open world sandbox game currently under development by one person. The game is projected to contain many deep survival gameplay mechanisms, (de)constructable terrain, base building (and defense), complex progression systems with pseudo-realistic electricity and network systems, matter, chemistry and atmospherics simulation. Relíquia doesn't aim at being a scary spin off of Space Station 13, but it is being fairly based on it. I intend on making this game on my own and i don't plan on implementing Multiplayer. I will eventually make a sequel with Multiplayer in mind, and when that sequel is done, I will release all source code and resources of this first installation. I also intend, but haven't planned, a third installation of either a 3D or layered 2D top-down version of the game.

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