Explore a lost universe, where time stopped at the fall of the Roman Empire. Where the great cities formerly filled with People have now been swallowed up by vegetation, land and water. Where the passage of time has started to make a once prosperous civilisation disappear.

  • Explore an open world, huge and full of remains from the Roman age.
  • Complete dozens of puzzles all connected by a main story.
  • Move and climb wherever you like with your bow, arrows and ropes.
  • Make arrows, torches and ropes to keep moving.
  • Collect dozens of objects and statues from the Roman era.
  • Lose yourself in a realistic and enchanting 3D environment!

PUZZLES:


Explore ruins filled with forgotten puzzles and history, understand these puzzles in order to solve them and to understand your story and the history of these ruins. Based on logic, these puzzles will allow you to acquire bas-reliefs in order to restore two parallel Roman stories and help you make your choice; because this lost universe may not be what you think.

GAMEPLAY:


You are not naked in this forgotten world. You have a bow, arrows, ropes and torches to help you move around in this environment. The bow and arrows connected to ropes will allow you to climb higher and higher and to new areas. With the torches, you can explore the dark corners of these ruins. However the arrows, ropes and torches are not unlimited, you will have to collect different materials throughout the universe to create new torches, arrows and ropes. Use them wisely!

What choices led to these large cities being forgotten?

Explore them to learn more about them, but also about you!

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Diary base 4

Hello everyone!

Diary of devs ?
Every week without a patch or update for Reliefs.
I would do a small diary to explain the progress of the next update for Reliefs.
In this diary, I show you the last screenshots, objects or just you explain the next patch or update content. I try to involve you in the development of the game, in order to give you the last news of the game development. Do not hesitate to submit your opinion.

An important point was added this week for Reliefs 0.2, the interfaces!
In the main interfaces of the game, you can change the language, the graphics quality, the sounds or the controls and more of the game in real time. You not longer need to restart the game to apply any modification.

Important : The graphic style of all interfaces are temporary. In the final version of Reliefs, these interfaces will be very different.


The game interfaces :

Capture 1 6

These bars allow for the player to see in real time the three important information about her character.

- The green bar is your stamina, when you run you lose the stamina. To regain your stamina you need to walk or wait (more faster).
- The orange bar is your velocity. More you are faster, more this bar is large. Is very important in order to jump the farthest as possible.
- The red bar is your strength, when you jump, climb or throw of an object you lose your strength. To regain your strength you need to wait.

These capacities of the player can be changed in the future if you make an offering to a god. But is not yet available in the game.


The main interfaces :

Like the Reliefs 0.1 version actually available you have when you run the game a small interface to configure the game like you wish before run the game.
But the big change of the 0.2 version of the game is that all the game is packed in one important file to load only once. The load between all interfaces (main, options, audio, controls, save, ...) are very quickly and do not cannot stop the game.
The controls, graphics quality or the sound can be changed at any moment and is applied by the game without you need to restart the game. Even if you have already load your game save. You must just only press the "Echap" and you have access to of all parts of the interfaces.

Capture 3 2

Capture 2

Reliefs 0.2 : Diary of devs #19

Reliefs 0.2 : Diary of devs #19

News

Diary of devs ? Every week without a patch or update for Reliefs. I would do a small diary to explain the progress of the next update for Reliefs.

Reliefs 0.2 : Diary of devs #18

Reliefs 0.2 : Diary of devs #18

News

Diary of devs ? Every week without a patch or update for Reliefs. I would do a small diary to explain the progress of the next update for Reliefs.

Reliefs 0.2 : Diary of devs #17

Reliefs 0.2 : Diary of devs #17

News

Diary of devs ? Every week without a patch or update for Reliefs. I would do a small diary to explain the progress of the next update for Reliefs.

Reliefs : Diary of devs #16

Reliefs : Diary of devs #16

News

Diary of devs ? Every week without a patch or update for Reliefs. I would do a small diary to explain the progress of the next update for Reliefs. In...

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Reliefs
Platforms
Windows, Mac, Linux
Developer & Publisher
Calepin Studio
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Style
Genre
Adventure
Theme
Antiquity
Players
Single Player
Project
Indie
Twitter

Latest tweets from @calepinstudio

New week and new "Diary of devs" for #ReliefsGame available on #steam! Many news about the interfaces for the 0.2 v… T.co

Jul 17 2019

Diary of devs #19 for #ReliefsGame is available! 0.2 version of the game the bow was replaced by a spear. This new… T.co

Jul 11 2019

#ReliefsGame 0.2 : Diary of devs #18 is available on #Steam! For this week, another small video on the torches and… T.co

Jul 3 2019

Diary of devs #17 with a small video to show you the gameplay of the 0.2 version of #ReliefsGame is now available !… T.co

Jun 26 2019

RT @DannyDSC1: #SaturdayThoughts DannyDSC @itchio Awards! The last advice for this week is... Reliefs by #gamedev @CalepinStudio!… T.co

Jun 26 2019

Diary of devs #16 is now available on Steam for #ReliefsGame! More news about the level editor software and the pla… T.co

Jun 19 2019

Reliefs : Diary of devs #15 is available about #ReliefsGame 0.2 version! #indiegame #gamdev #game #workinprogressT.co

Jun 12 2019

Many news about the next step for #ReliefsGame! About the next 0.2 version of the #game! #indiegame #gamedevT.co

Jun 5 2019

A new graphic update is available today for #ReliefsGame! #indiegame #gamedev #game #earlyaccess #wipT.co

May 29 2019

A new diary of devs is available on #steam for #ReliefsGame! To explain you the next content for the update of the… T.co

May 22 2019

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