Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?

Post news Report RSS APB Dev. Vlog :: August 31st, 2015

Cheers to 20 years of Command & Conquer! We hope you enjoy this update, brought to you as a vlog!

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Hello! In this update, we bring it you in the form of a vlog. Hence, APB Dev. Vlog :)

To begin with, the infantry-only map RA_RockTrap. Testers from the pre-Gamma era may remember this actually. It is more than a deathmatch map now, as the game mode is now danpaul88's Domination mode!

We also cover the new and improved Ridge War, as well as noting the differences between the public version and the test version.

There is a bit of a buzz over on the Bluehell forums, with talks of the possibility of Soviet fixed-wing aircraft and a "Combat AI".

Lastly, APB Game Nights! There have been some recent organised games with good turnouts; you should join us! A date and time is set, and we jump into the server for a good time. We'll announce these over on the forums and our social media, or just keep your eye on the BHP Launcher!

All that in our video. We hope you enjoy!

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zero99913
zero99913 - - 321 comments

wow well done and very enjoyable video!

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