Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?

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teh_spy
teh_spy

WOW! NVM IT LOOKS AWESOME IN ACTION!

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Description

Venompawz: Last night I decided to dust off the
sidebar and pick up on the work that I started on
it months ago. I would have posted this publicly
yesterday, but instead posted it in the staff
forum like a good girl. Well, here it is. I added
a bit of style to it in order to make it look a
bit fresh and new, and also to keep me interested
in completing it. It was quite a ride since I kept
getting delayed due to miscommunications, making
me quite frustrated and forcing me to concentrate
extremely hard so I would finish it as fast as
possible. My head still hurts from last night;
hopefully it'll go away in a few days. I hope
all of you like it and make my headache worth it.
=P

Special mentions: Grid was done by Chronojam, the
team logos by Aircraftkiller, and props to jonwil
for getting me an ingame screenshot.