Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?
The new Sam Site modelled by r34ch
Looks too much like the Tiberian Dawn Sam Site , in terms of the over all structure .
In RA1 it was standing on something (Tripod maybe) not on a Hatch.
But anyway its Trivial , And its not worth changing , this Model is Magnificent and shouldn't be changed.
It's not entirely final yet; we actually want to make sure the bases for all the defenses are "thick" or otherwise set for placing on slopes.
I loved the model!
THE LINK BETWEEN RUSSIA AND NOD! WE FOUND IT! lol, love the model! can't wait.
hey, by the way the SAM looks exactly like the SAM in C&C1 and red alert's version, it's just the open barrels on this picture are wrong, they should be open on the left, but regardless the only time someone has posted here was last year so.... if you want proof.
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