Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Hourglass
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Also known in Renegade as Symmetrical Hell, this map makes a return with an altered design, rebuilt from scratch by Fabian and touched up by Chopbam. The main hill in the middle is being quarried by the opposing teams, and the inner area has some caves for some private infantry combat away from the tank fights. No need to organize a flame tank rush, as each side's artillery can rain down fire on the enemy base defenses from afar An infantry-accessible Power Plant provides an alternative way to hamper the enemy, and there are also helicopters available to quickly zoom over the hill.