Red Alert 2: Apocalypse Rising brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert 2 to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 2000 classic, while integrating content from its expansion Yuri's Revenge with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?

Report RSS AR: Blast from the past!

Let's travel back in time and look at the history of Apocalypse Rising - in videos!

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Hello dear Apocalypse Rising fans!

Have you ever wondered about what earlier builds of Apocalypse Rising looked like?
We have collected old videos of the game from years ago and rounded them up in a nice time-travel fashion.

Let's see what we've got for you!

2007 (AR was a C&C Renegade mod)



2008 (AR is now a standalone game)



2010 (AR has the first set of untextured buildings implemented)



2012 (AR has most of the assets implemented)


To read the full post on the developers' website, containing extra info and even more videos, head over here!

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