REalM is a 2D puzzle game with horror elements, where you'll need to find "effects" or powers to access new areas in the open, nightmare world you'll find.
REalM presents us Iris, a 17 year old girl who, after a harsh sensation of falling in her dreams, wakes up in her room. Yet, something feels out of place, and she feels the need to get out of home. By doing so, Iris discovers that she has woken in a strange place, isolated, with only one tree, her house and a house very similar to hers. Inside she finds a being like her, but like a shadow. It tells her to find the "effects" hidden in the world. On her way out, Iris sees strange portals hanging from the tree. After touching one, she is transported to a new world, radically different from the one she was in. Iris realizes that to know more of this world, she'll have to find the "effects" the shadow was talking about.



Iris is a 17 year old girl. She's shy, timid, quiet, introvert and not very social. She escapes reality often mainly by dreaming. For this very reason, she sleeps a lot, leaving aside important activities such as doing her homework... or eating.

Despite the fact that she doesn't pay much attention to classes in school, she loves to read and seeks interesting subjects for she has learned that by having something in her mind before sleeping, her dreams are about that. She likes what she has read about the world, but she doesn't dare to face the world around her.

The Shadow is a mysterious entity that looks interested in helping Iris, or at least is the only one that has told her something about this place.

She sends Iris to look for the "effects."

What are her true intentions? Iris will have to find out.

  • Crow: The power to return to the nexus, no matter how far you are or if you are stuck in trap room.
  • Thorn: It can hide Iris from enemies but it won't let you move nor jump.
  • Automaton Blade: If you are in danger or an obstacle, Iris can unleash the power of the blade to destroy it. But your movement will be slow like an old machine.
  • Water Strider: Iris can walk over the water and swim under it.
  • Dove: Increases movement when you run and how high Iris can jump. But if Iris is hit by something, you will regret about it.

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Every good game needs an opportunity to get to be known by more people; that is what Epocu is all about. In simple terms, Epocu is like a Kickstarter for videogames, but without money, only social network support from people. You just have to enter the site, look at the projects, and if you like them, support them by pressing the "Support" buttons, it requires no login. The best part is, if you support many successful games by the end of the month, you can win amazing stuff! This month, for example, the prize is the Razer Naga gaming mouse!

Look at all that power!

As with Kickstarter, Epocu has its reviewing process, and they pay considerable attention to the game having images or video to explain what the project is all about. This being said, we are proud to announce that our game, REalM Walk of Soul, has just been accepted for a campaign on Epocu! If you already know about the game, you can support us by clicking on the images below:

If you still don't know about REalM, here is some stuff to get you started:

And here is a small sample of the soundtrack you will find in the game:


Also, we have been Greenlit!

So check out the game and help us spread the word!

REalM Beta is now on Desura

REalM Beta is now on Desura

News

After 2 weeks of hard work, the latest version of REalM Walk of soul is ready and available at Desura!

Starting the week with an article from Unity!

Starting the week with an article from Unity!

News

Today, an article about Authentic Illusions was made on the Unity website, mentioning of course the work on our little baby REalM Walk of Soul.

REalM demo new version and success week!

REalM demo new version and success week!

News

Just a week after the first version of the demo of REalM, we've worked on it so hard that a lot of updates have been made and we finally think the demo...

REalM is on Greenlight

REalM is on Greenlight

News

REalM Walk of Soul is finally up on Steam Greenlight with a constantly updated demo version and gameplay videos. Have a look and give us your feedback!

Post comment Comments  (0 - 10 of 18)
Joel_Walter_Newman
Joel_Walter_Newman

This looks so great! Awesome work.

The theme song reminds me of Civil War by Guns N Roses... added bonus for me.

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TheBKCast
TheBKCast

Looks fantastic, excellent job! Really like the art style of the game.

If you want us to review it, just message us. Keep up the great job! - TheBKCast

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Blankpon
Blankpon

Gorgeous looking graphics. Will buy when it's on steam!

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Templarfreak
Templarfreak

Looks really weird. Will definitely keep an eye on it.

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Manpos
Manpos

Me encanta el juego, la música, la ambientación, los puzzles, TODO.
La idea es genial, pero tengo una duda: ¿Cómo quito la puerta para conseguir el poder dorado? No se si me explico...
Agradecería la ayuda!

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LexGarza Creator
LexGarza

Que bueno que te gustó Manpos, para abrir la puerta, tienes que acomodar las tres plataformas en escalera p0ara subir, en las posiciones que ponen en verde a estas(la de la izq una posición arriba de la inicial, la de en medio ahí va, y la de la derecha una abajo). Espero esto te sirva.

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Manpos
Manpos

Muchas gracias! Pronto subiré algún gameplay del juego a mi canal!

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MissDeer
MissDeer

Great game! It is creepy, it is bizarre, it has an open world and pretty art

Check out my gameplay ► Youtu.be

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RiskRim
RiskRim

This game have some good and creepy graphics, its obvious that alot of work was put into the making of this game, but I'm not sure at all what to do in the game after I go in the doll place or in the book.

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LexGarza Creator
LexGarza

Hi RiskRim, thanks a lot for the video. You need to explore a little bit more to get the other 3 "effects." Also, a new version is up for download, in which a lot more visual clues and some texts are added, as well as puzzles fixed. And don't worry, you can download it, and play it while keeping your old save file.

Again, thanks a lot.
- Lex

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